期刊
NEURAL NETWORKS
卷 15, 期 2, 页码 163-179出版社
PERGAMON-ELSEVIER SCIENCE LTD
DOI: 10.1016/S0893-6080(01)00136-8
关键词
interceptive actions; neural networks; model; arm movement; vector-integration-to-endpoint; relative velocity; perception -action cycle; time-to-contact
Two prospective controllers of hand movements in catching-both based on required velocity control-were simulated. Under certain conditions, this required velocity control led to overshoots of the future interception point. These overshoots were absent in pertinent experiments. To remedy this shortcoming, the required velocity model was reformulated in terms of a neural network, the Vector Integration To Endpoint model, to create a Required Velocity Integration To Endpoint model. Addition of a parallel relative velocity channel, resulting in the Relative and Required Velocity Integration To Endpoint model, provided a better account for the experimentally observed kinematics than the existing, purely behavioral models. Simulations of reaching to intercept decelerating and accelerating objects in the presence of background motion were performed to make distinct predictions for future experiments. (C) 2002 Elsevier Science Ltd. All rights reserved.
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