期刊
COMPUTER GRAPHICS FORUM
卷 26, 期 3, 页码 265-274出版社
WILEY
DOI: 10.1111/j.1467-8659.2007.01048.x
关键词
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We describe a system for the animation of a skeleton-controlled articulated object that preserves the fine geometric details of the object skin and conforms to the characteristic shapes of the object specified through a set of examples. The system provides the animator with an intuitive user interface and produces compelling results even when presented with a very small set of examples. In addition it is able to generalize well by extrapolating far beyond the examples.
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