4.6 Article

Flow experiences in personalised e-learning environments and the role of gender and academic performance

相关参考文献

注意:仅列出部分参考文献,下载原文获取全部文献信息。
Article Information Science & Library Science

Imagine, feel there, and flow! Immersive experiences on m-Facebook, and their affective and behavioural effects

Inma Rodriguez-Ardura et al.

INFORMATION TECHNOLOGY & PEOPLE (2019)

Article Computer Science, Information Systems

Effects of Interactivity on Website Involvement and Purchase Intention

Zhenhui Jiang et al.

Journal of the Association for Information Systems (2018)

Article Information Science & Library Science

An evolutionary approach for personalization of content delivery in e-learning systems based on learner behavior forcing compatibility of learning materials

Beulah Christalin Latha Christudas et al.

TELEMATICS AND INFORMATICS (2018)

Article Education & Educational Research

Individual differences in an English learning achievement system: gaming flow experience, gender differences and learning motivation

Jie Chi Yang et al.

TECHNOLOGY PEDAGOGY AND EDUCATION (2018)

Article Education & Educational Research

Flow in e-learning: What drives it and why it matters

Inma Rodriguez-Ardura et al.

BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY (2017)

Article Hospitality, Leisure, Sport & Tourism

Gender differences in leisure involvement and flow experience in professional extreme sport activities

Hsuan Hsuan Chang

WORLD LEISURE JOURNAL (2017)

Article Computer Science, Cybernetics

Presence in personalised e-learning - the impact of cognitive and emotional factors and the moderating role of gender

Inma Rodriguez-Ardura et al.

BEHAVIOUR & INFORMATION TECHNOLOGY (2016)

Article Computer Science, Information Systems

E-learning continuance: The impact of interactivity and the mediating role of imagery, presence and flow

Inma Rodriguez-Ardura et al.

INFORMATION & MANAGEMENT (2016)

Article Education & Educational Research

Investigating Flow Experience and Scientific Practices During a Mobile Serious Educational Game

Denise M. Bressler et al.

JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY (2016)

Article Education & Educational Research

What leads people to keep on e-learning? An empirical analysis of users' experiences and their effects on continuance intention

Inma Rodriguez-Ardura et al.

INTERACTIVE LEARNING ENVIRONMENTS (2016)

Article Neurosciences

Cortisol effects on flow-experience

Corinna Peifer et al.

PSYCHOPHARMACOLOGY (2015)

Review Business

Revisiting gender differences: What we know and what lies ahead

Joan Meyers-Levy et al.

JOURNAL OF CONSUMER PSYCHOLOGY (2015)

Article Education & Educational Research

Student perception of Moodle learning management system: a satisfaction and significance analysis

Ana Horvat et al.

INTERACTIVE LEARNING ENVIRONMENTS (2015)

Article Psychology, Educational

Experiences of learning flow among Korean adolescents

Kwisoon Choe et al.

LEARNING AND INDIVIDUAL DIFFERENCES (2015)

Article Psychology, Multidisciplinary

Generalized metrics for the analysis of E-learning personalization strategies

Fathi Essalmi et al.

COMPUTERS IN HUMAN BEHAVIOR (2015)

Article Computer Science, Interdisciplinary Applications

Gender difference in web search perceptions and behavior: Does it vary by task performance?

Mingming Zhou

COMPUTERS & EDUCATION (2014)

Article Computer Science, Information Systems

The ethical and social implications of personalization technologies for e-learning

Helen Ashman et al.

INFORMATION & MANAGEMENT (2014)

Article Psychology, Social

The relation of flow-experience and physiological arousal under stress - Can u shape it?

Corinna Peifer et al.

JOURNAL OF EXPERIMENTAL SOCIAL PSYCHOLOGY (2014)

Review Information Science & Library Science

Examining the moderating effect of inconsistent reviews and its gender differences on consumers' online shopping decision

Kem Z. K. Zhang et al.

INTERNATIONAL JOURNAL OF INFORMATION MANAGEMENT (2014)

Article Psychology, Multidisciplinary

Another look at 'being there' experiences in digital media: Exploring connections of telepresence with mental Imagery

Inma Rodriguez-Ardura et al.

COMPUTERS IN HUMAN BEHAVIOR (2014)

Article Education & Educational Research

Structural relationships among self-regulated learning, learning flow, satisfaction, and learning persistence in cyber universities

Young Ju Joo et al.

INTERACTIVE LEARNING ENVIRONMENTS (2014)

Article Computer Science, Interdisciplinary Applications

Perceived playfulness, gender differences and technology acceptance model in a blended learning scenario

Antonio Padilla-Melendez et al.

COMPUTERS & EDUCATION (2013)

Article Hospitality, Leisure, Sport & Tourism

Flow state in self-paced and externally-paced performance contexts: An examination of the flow model

Stefan Koehn et al.

PSYCHOLOGY OF SPORT AND EXERCISE (2013)

Article Education & Educational Research

Personalized e-learning environment for bioinformatics

Hei-Chia Wang et al.

INTERACTIVE LEARNING ENVIRONMENTS (2013)

Article Hospitality, Leisure, Sport & Tourism

THE IMPACT OF CONSUMPTION VISION AND EMOTION ON THE TOURISM CONSUMER'S DECISION BEHAVIOR

Gabrielle Walters et al.

JOURNAL OF HOSPITALITY & TOURISM RESEARCH (2012)

Article Behavioral Sciences

Dose-Dependent Effects of Hydrocortisone Infusion on Autobiographical Memory Recall

Kymberly Young et al.

BEHAVIORAL NEUROSCIENCE (2011)

Article Behavioral Sciences

Where's the Emotion? How Sport Psychology Can Inform Research on Emotion in Human Factors

David W. Eccles et al.

HUMAN FACTORS (2011)

Article Hospitality, Leisure, Sport & Tourism

Flow and performance: A study among talented Dutch soccer players

Arnold B. Bakker et al.

PSYCHOLOGY OF SPORT AND EXERCISE (2011)

Article Education & Educational Research

The making of an exemplary online educator

Margaret Edwards et al.

DISTANCE EDUCATION (2011)

Article Psychology, Multidisciplinary

Using SERVQUAL to assess the quality of e-learning experience

Godwin J. Udo et al.

COMPUTERS IN HUMAN BEHAVIOR (2011)

Article Psychology, Social

A Comparative Study on the Flow Experience in Web-Based and Text-Based Interaction Environments

Li-Ting Huang et al.

CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING (2011)

Article Computer Science, Interdisciplinary Applications

Students' perceptions about the use of video games in the classroom

Jeroen Bourgonjon et al.

COMPUTERS & EDUCATION (2010)

Article Education & Educational Research

Hybrid E-Learning Acceptance Model: Learner Perceptions

Hassan M. Selim Ahmed

DECISION SCIENCES-JOURNAL OF INNOVATIVE EDUCATION (2010)

Article Education & Educational Research

Student Attitude Toward Virtual Learning in Second Life: A Flow Theory Approach

Yu-Chih Huang et al.

JOURNAL OF TEACHING IN TRAVEL & TOURISM (2010)

Article Psychology, Social

EARLY ADOLESCENT PLAYERS' PLAYFULNESS AND PSYCHOLOGICAL NEEDS IN ONLINE GAMES

Yu-Tzu Chiang et al.

SOCIAL BEHAVIOR AND PERSONALITY (2010)

Article Computer Science, Artificial Intelligence

Affective guidance of intelligent agents: How emotion controls cognition

Gerald L. Clore et al.

COGNITIVE SYSTEMS RESEARCH (2009)

Article Education & Educational Research

Autonomy, competence, and relatedness in the classroom Applying self-determination theory to educational practice

Christopher P. Niemiec et al.

THEORY AND RESEARCH IN EDUCATION (2009)

Article Business

Flow Online: Lessons Learned and Future Prospects

Donna L. Hoffman et al.

JOURNAL OF INTERACTIVE MARKETING (2009)

Article Computer Science, Interdisciplinary Applications

Effectiveness of a blended e-learning cooperative approach in an Egyptian teacher education programme

Heba EL-Deghaidy et al.

COMPUTERS & EDUCATION (2008)

Article Psychology, Experimental

Flow, performance and moderators of challenge-skill balance

Stefan Engeser et al.

MOTIVATION AND EMOTION (2008)

Article Education & Educational Research

Gender differences in the perception and acceptance of online games

Hsiu-Yuan Wang et al.

BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY (2008)

Article Hospitality, Leisure, Sport & Tourism

Flow experience and athletes' performance with reference to the orthogonal model of flow

Nektarios A. Stavrou et al.

SPORT PSYCHOLOGIST (2007)

Article Neurosciences

The mind of expert motor performance is cool and focused

John Milton et al.

NEUROIMAGE (2007)

Article Computer Science, Cybernetics

ERP training with a web-based electronic learning system: The flow theory perspective

Duke Hyun Choi et al.

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2007)

Article Education & Educational Research

Online learner's 'flow' experience: an empirical study

Namin Shin

BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY (2006)

Review Psychology, Social

Social comparison, self-stereotyping, and gender differences in self-construals

S Guimond et al.

JOURNAL OF PERSONALITY AND SOCIAL PSYCHOLOGY (2006)

Review Computer Science, Cybernetics

Exploring the influence of gender on the web usage via partial least squares

MJ Sanchez-Franco

BEHAVIOUR & INFORMATION TECHNOLOGY (2006)

Article Psychology

Emotional devaluation of distracting patterns and faces: A consequence of attentional inhibition during visual search?

JE Raymond et al.

JOURNAL OF EXPERIMENTAL PSYCHOLOGY-HUMAN PERCEPTION AND PERFORMANCE (2005)

Article Rehabilitation

Toward a better understanding of playfulness in adults

P Guitard et al.

OTJR-OCCUPATIONAL THERAPY JOURNAL OF RESEARCH (2005)

Article Psychology, Applied

Self-regulation in the classroom: A perspective on assessment and intervention

M Boekaerts et al.

APPLIED PSYCHOLOGY-AN INTERNATIONAL REVIEW-PSYCHOLOGIE APPLIQUEE-REVUE INTERNATIONALE (2005)

Article Psychology, Applied

Flow among music teachers and their students: The crossover of peak experiences

AB Bakker

JOURNAL OF VOCATIONAL BEHAVIOR (2005)

Article Computer Science, Cybernetics

A grounded theory of the flow experiences of Web users

S Pace

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2004)

Article Computer Science, Information Systems

Antecedents of perceived playfulness: an exploratory study on user acceptance of general information-searching websites

J Chung et al.

INFORMATION & MANAGEMENT (2004)

Article Psychology, Educational

A conceptual framework for assessing motivation and self-regulated learning in college students

PR Pintrich

EDUCATIONAL PSYCHOLOGY REVIEW (2004)

Article Computer Science, Information Systems

Assessment of learner satisfaction with asynchronous electronic learning systems

YS Wang

INFORMATION & MANAGEMENT (2003)

Review Psychology, Applied

Common method biases in behavioral research: A critical review of the literature and recommended remedies

PM Podsakoff et al.

JOURNAL OF APPLIED PSYCHOLOGY (2003)

Article Education & Educational Research

Flow experience and positive affect during hypermedia learning

U Konradt et al.

BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY (2003)

Article Psychology, Social

How chronic self-views influence (and potentially mislead) estimates of performance

J Ehrlinger et al.

JOURNAL OF PERSONALITY AND SOCIAL PSYCHOLOGY (2003)

Article Information Science & Library Science

Applying the technology acceptance model and flow theory to online consumer behavior

M Koufaris

INFORMATION SYSTEMS RESEARCH (2002)

Article Computer Science, Information Systems

Time flies when you're having fun: Cognitive absorption and beliefs about information technology usage

R Agarwal et al.

MIS QUARTERLY (2000)

Article Psychology, Social

Sex differences in emotional awareness

LF Barrett et al.

PERSONALITY AND SOCIAL PSYCHOLOGY BULLETIN (2000)

Article Education & Educational Research

Self-efficacy for self-regulated learning, academic self-efficacy, and Internet self-efficacy in Web-based instruction

YJ Joo et al.

ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT (2000)