4.5 Article

Exploring the user experience of three-dimensional virtual learning environments

相关参考文献

注意:仅列出部分参考文献,下载原文获取全部文献信息。
Article Computer Science, Interdisciplinary Applications

Extending the TAM model to explore the factors that affect Intention to Use an Online Learning Community

I-Fan Liu et al.

COMPUTERS & EDUCATION (2010)

Article Psychology, Multidisciplinary

Customization, immersion satisfaction, and online gamer loyalty

Ching-I Teng

COMPUTERS IN HUMAN BEHAVIOR (2010)

Article Computer Science, Interdisciplinary Applications

Impact of media richness and flow on e-learning technology acceptance

Su-Houn Liu et al.

COMPUTERS & EDUCATION (2009)

Article Computer Science, Cybernetics

The influence of individual differences on continuance intentions of enterprise resource planning (ERP)

Shih-Wei Chou et al.

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2009)

Article Psychology, Multidisciplinary

Towards an understanding of the consumer acceptance of mobile wallet

Dong-Hee Shin

COMPUTERS IN HUMAN BEHAVIOR (2009)

Article Computer Science, Cybernetics

Understanding usability and user experience of web-based 3D graphics technology

So-Yeon Yoon et al.

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION (2008)

Article Computer Science, Cybernetics

Measuring and defining the experience of immersion in games

Charlene Jennett et al.

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2008)

Article Computer Science, Cybernetics

The role of social presence in establishing loyalty in e-Service environments

Dianne Cyr et al.

INTERACTING WITH COMPUTERS (2007)

Review Computer Science, Cybernetics

Understanding e-learning continuance intention:: An extension of the Technology Acceptance Model

Juan Carlos Roca et al.

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2006)

Article Computer Science, Information Systems

Integrating perceived playfulness into expectation-confirmation model for web portal context

CS Lin et al.

INFORMATION & MANAGEMENT (2005)

Article Computer Science, Information Systems

Computer playfulness and anxiety: positive and negative mediators of the system experience effect on perceived ease of use

G Hackbarth et al.

INFORMATION & MANAGEMENT (2003)

Article Computer Science, Information Systems

Understanding information systems continuance: An expectation-confirmation model

A Bhattacherjee

MIS QUARTERLY (2001)