期刊
IEEE TRANSACTIONS ON EDUCATION
卷 46, 期 1, 页码 206-206出版社
IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TE.2002.808260
关键词
computer engineering; educational methods; robotics
Teaching introductory programming skills and embedded systems design to undergraduate engineering students in a variety of disciplines requires delivering the teaching content according to their learning styles. This paper describes how the LEGO MINDSTORMS robots were introduced as hands-on educational technology for computer engineering and provides student feedback measurements on the effectiveness of using the LEGO MINDSTORMS robots.
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