4.7 Article

Fluid animation with dynamic meshes

期刊

ACM TRANSACTIONS ON GRAPHICS
卷 25, 期 3, 页码 820-825

出版社

ASSOC COMPUTING MACHINERY
DOI: 10.1145/1141911.1141961

关键词

natural phenomena; physically based animation; computational fluid dynamics

向作者/读者索取更多资源

This paper presents a method for animating fluid using unstructured tetrahedral meshes that change at each time step. We show that meshes that conform well to changing boundaries and that focus computation in the visually important parts of the domain can be generated quickly and reliably using existing techniques. We also describe a new approach to two-way coupling of fluid and rigid bodies that, while general, benefits from remeshing. Overall, the method provides a flexible environment for creating complex scenes involving fluid animation.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.7
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据