4.7 Article

Discovery of Complex Behaviors through Contact-Invariant Optimization

期刊

ACM TRANSACTIONS ON GRAPHICS
卷 31, 期 4, 页码 -

出版社

ASSOC COMPUTING MACHINERY
DOI: 10.1145/2185520.2185539

关键词

physics-based animation; control

资金

  1. NSF
  2. NIH
  3. NSERC
  4. Div Of Information & Intelligent Systems
  5. Direct For Computer & Info Scie & Enginr [0808767] Funding Source: National Science Foundation

向作者/读者索取更多资源

We present a motion synthesis framework capable of producing a wide variety of important human behaviors that have rarely been studied, including getting up from the ground, crawling, climbing, moving heavy objects, acrobatics (hand-stands in particular), and various cooperative actions involving two characters and their manipulation of the environment. Our framework is not specific to humans, but applies to characters of arbitrary morphology and limb configuration. The approach is fully automatic and does not require domain knowledge specific to each behavior. It also does not require pre-existing examples or motion capture data. At the core of our framework is the contact-invariant optimization (CIO) method we introduce here. It enables simultaneous optimization of contact and behavior. This is done by augmenting the search space with scalar variables that indicate whether a potential contact should be active in a given phase of the movement. These auxiliary variables affect not only the cost function but also the dynamics (by enabling and disabling contact forces), and are optimized together with the movement trajectory. Additional innovations include a continuation scheme allowing helper forces at the potential contacts rather than the torso, as well as a feature-based model of physics which is particularly well-suited to the CIO framework. We expect that CIO can also be used with a full physics model, but leave that extension for future work.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.7
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据