4.7 Article

Example-Based Facial Rigging

期刊

ACM TRANSACTIONS ON GRAPHICS
卷 29, 期 4, 页码 -

出版社

ASSOC COMPUTING MACHINERY
DOI: 10.1145/1778765.1778769

关键词

facial animation; rigging; blendshape animation

资金

  1. Swiss National Science Foundation [20001-112122]

向作者/读者索取更多资源

We introduce a method for generating facial blendshape rigs from a set of example poses of a CG character. Our system transfers controller semantics and expression dynamics from a generic template to the target blendshape model, while solving for an optimal reproduction of the training poses. This enables a scalable design process, where the user can iteratively add more training poses to refine the blendshape expression space. However, plausible animations can be obtained even with a single training pose. We show how formulating the optimization in gradient space yields superior results as compared to a direct optimization on blendshape vertices. We provide examples for both hand-crafted characters and 3D scans of a real actor and demonstrate the performance of our system in the context of markerless art-directable facial tracking.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.7
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据