3.8 Article

A 2589 line topology optimization code written for the graphics card

期刊

COMPUTING AND VISUALIZATION IN SCIENCE
卷 14, 期 6, 页码 249-256

出版社

SPRINGER
DOI: 10.1007/s00791-012-0180-1

关键词

-

向作者/读者索取更多资源

We investigate topology optimization based on the solid isotropic material with penalization approach on compute unified device architecture enabled graphics cards in three dimensions. Linear elasticity is solved entirely on the GPU by a matrix-free conjugate gradient method using finite elements. Due to the unique requirements of the single instruction, multiple data stream processors, special attention is given to the procedural generation of matrix-vector products entirely on the graphics card. The GPU code is found to be extremely efficient, being faster than a 48 core shared memory CPU system. CPU and GPU implementations show different performance bottlenecks.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

3.8
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据