4.6 Article Proceedings Paper

A framework for developing and benchmarking sampling and denoising algorithms for Monte Carlo rendering

期刊

VISUAL COMPUTER
卷 34, 期 6-8, 页码 765-778

出版社

SPRINGER
DOI: 10.1007/s00371-018-1521-y

关键词

Monte Carlo rendering; Adaptive sampling and Reconstruction; Denoising; Benchmarking

资金

  1. CAPES-Brazil [306196/2014-0, 423673/2016-5]
  2. CNPq-Brazil [306196/2014-0, 423673/2016-5]
  3. US National Science Foundation [IIS-1321168, IIS-1619376]

向作者/读者索取更多资源

Although many adaptive sampling and reconstruction techniques for Monte Carlo (MC) rendering have been proposed in the last few years, the case for which one should be used for a specific scene is still to be made. Moreover, developing a new technique has required selecting a particular rendering system, which makes the technique tightly coupled to the chosen renderer and limits the amount of scenes it can be tested on to those available for that renderer. In this paper, we propose a renderer-agnostic framework for testing and benchmarking sampling and denoising techniques for MC rendering, which allows an algorithm to be easily deployed to multiple rendering systems and tested on a wide variety of scenes. Our system achieves this by decoupling the techniques from the rendering systems, hiding the renderer details behind an API. This improves productivity and allows for direct comparisons among techniques originally developed for different rendering systems. We demonstrate the effectiveness of our API by using it to instrument four rendering systems and then using them to benchmark several state-of-the-art MC denoising techniques and sampling strategies.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.6
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据