4.7 Article

Modeling, Analysis and Control of Networked Evolutionary Games

期刊

IEEE TRANSACTIONS ON AUTOMATIC CONTROL
卷 60, 期 9, 页码 2402-2415

出版社

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TAC.2015.2404471

关键词

Controlled NEG; fundamental evolutionary equation (FEE); networked evolutionary game (NEG); STP; strategy profile dynamics (SPD); strategy updating rule

资金

  1. National Natural Science Foundation (NNSF) of China [61074114, 61273013, 61333001, 61104065, 61473099]
  2. National Center for Mathematics and Interdisciplinary Sciences, CAS

向作者/读者索取更多资源

Consider a networked evolutionary game (NEG). According to its strategy updating rule, a fundamental evolutionary equation (FEE) for each node is proposed, which is based on local information. Using FEEs, the network strategy profile dynamics (SPD) is expressed as a k-valued (deterministic or probabilistic) logical dynamic system. The SPD is then used to analyze the network dynamic behaviors, such as the fixed points, the cycles, and the basins of attractions, etc. Particularly, when the homogeneous networked games are considered, a necessary and sufficient condition is presented to verify when a stationary stable profile exists. Then the equivalence of two NEGs is investigated. Finally, after a rigorous definition of controlled NEGs, some control problems, including controllability, stabilization, and network consensus, are considered, and some verifiable conditions are presented. Examples with various games are presented to illustrate the theoretical results. The basic tool for this approach is the semi-tensor product (STP) of matrices, which is a generalization of the conventional matrix product.

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