4.5 Article

Motivating creativity: The effects of sequential and simultaneous learning and performance achievement goals on product novelty and usefulness

期刊

出版社

ACADEMIC PRESS INC ELSEVIER SCIENCE
DOI: 10.1016/j.obhdp.2015.01.001

关键词

Creativity; Novelty; Usefulness; Achievement goal orientations; Learning; Performance; Flexibility; Closure; Negative affect

资金

  1. European Union [IRG - PIRG07-GA-2010-268325]
  2. National Science Foundation (NSF) [SES-0823283]

向作者/读者索取更多资源

Today's organizations must foster conditions that motivate employees to develop creative solutions that are both novel and useful. Yet product novelty and usefulness have been characterized by distinct, mutually exclusive motivational processes. We test theory on how learning and performance achievement goals can motivate individuals to develop products that are both novel and useful. In an experimental study (n = 189) using a product development task, a learning achievement goal enhanced novelty by increasing cognitive flexibility. A performance achievement goal enhanced usefulness by increasing cognitive closure. Furthermore, simultaneous inducement of learning and performance goals enhanced novelty and usefulness more than sequential inducement of each goal. Cognitive flexibility and closure mediated the effects of simultaneous goals on both creativity dimensions, with too much cognitive closure thwarting product novelty. The benefits of simultaneous over sequential goals were mitigated when individuals experienced negative affect. Implications for creativity in organizational settings are discussed. (C) 2015 Elsevier Inc. All rights reserved.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.5
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据