4.5 Article

Visual control of action directed toward two-dimensional objects relies on holistic processing of object shape

期刊

PSYCHONOMIC BULLETIN & REVIEW
卷 22, 期 5, 页码 1377-1382

出版社

SPRINGER
DOI: 10.3758/s13423-015-0803-x

关键词

Visually-guided action; Grasping; Holistic processing; Garner interference

资金

  1. Helmsley Charitable Trust through the Agricultural, Biological and Cognitive Robotics Center of Ben-Gurion University of the Negev

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Visual perception relies on holistic processing of object shape. In contrast to perception, previous studies demonstrated that vision-for-action operates in a fundamentally different manner based on an analytical representation of objects. This notion was mainly supported by the absence of Garner interference for visually guided actions, compared to robust interference effects for perceptual estimations of the same objects. This study examines the nature of the representations that subserve visually guided actions toward two-dimensional (2D) stimuli. Based on recent results suggesting that actions directed toward 2D objects are mediated by different underlying processes compared to normal actions, we predicted that visually guided actions toward 2D stimuli would rely on perceptually driven holistic representations of object shape. To test this idea, we asked participants to grasp 2D rectangular objects presented on a computer monitor along their width while the values of the irrelevant dimension of length were either kept constant (baseline condition) or varied between trials (filtering condition). Worse performance in the filtering blocks is labeled Garner interference, which indicates holistic processing of object shape. Unlike in previous studies that used real objects, the results showed that grasping toward 2D objects produced a significant Garner interference effect, with more variable within-subject performance in the filtering compared to the baseline blocks. This finding suggests that visually guided actions directed toward 2D targets are mediated by different computations compared to visually guided actions directed toward real objects.

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