3.8 Article

No Paraphernalia, No Nostalgia: Decoding MoMA's New Video Game Galleries

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DESIGN AND CULTURE
卷 7, 期 2, 页码 203-223

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BLOOMSBURY PUBLISHING PLC
DOI: 10.1080/17547075.2015.1051827

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video games in museums; game design; coin-op arcade cabinets; MoMA; game preservation; emulation

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Raiford Guins is an Associate Professor of Culture and Technology at Stony Brook University. His research on the history of video games seeks to draw closer relationships with the fields of Design History and Design Culture. In his most recent book, Game After: A Cultural Study of Video Game Afterlife (MIT Press, 2014), he investigates the emerging strategies of collecting and displaying video games within museums as well as the role that artifacts play in the documentation of game history. In this interview by Matt Ferranto, Guins shares his thoughts on the Museum of Modern Art's (MoMA) video game exhibition.

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