4.4 Article

Tourists as Mobile Gamers: Gamification for Tourism Marketing

期刊

JOURNAL OF TRAVEL & TOURISM MARKETING
卷 33, 期 8, 页码 1124-1142

出版社

ROUTLEDGE JOURNALS, TAYLOR & FRANCIS LTD
DOI: 10.1080/10548408.2015.1093999

关键词

Mobile games; game motivation; tourist players; game-based marketing; gamification

资金

  1. Fusion Fund [NX0392]
  2. Bournemouth University, UK
  3. Fundamental Research Funds for the Central Universities, Southeast University, China [2242015R30020]
  4. Chinese National Nature Science Foundation [41371161]

向作者/读者索取更多资源

Gaming as a cutting-edge concept has recently been used by some innovative tourism sectors as a marketing tool and as a method of deeper engagement with visitors. This research aims to explore the gamification trend and its potential for experience development and tourism marketing. Using a focus group, this paper discusses gaming and tourism, and explores what drives tourists to play games. The results suggest tourists' game playing motivation is multidimensional. Players tend to start with purposive information seeking, then move on to an intrinsic stimulation. Socialization is also an important dimension. The research demonstrates several implications for tourism marketing.

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