3.8 Proceedings Paper

Comparison of Gesture, Gamepad, and Gaze-based Locomotion for VR Worlds

出版社

ASSOC COMPUTING MACHINERY
DOI: 10.1145/2993369.2996327

关键词

Interaction Device; Leap Motion; HCI; Virtual Reality; Locomotion; Performance Measurement

向作者/读者索取更多资源

In this paper we present a VR locomotion technique based on the Leap Motion device and compare it to other often-used locomotion techniques - gaze-directed locomotion and gamepad-based locomotion. We performed a user experiment to evaluate the three techniques based on their performance (time to complete the task), comfort (through the ISO 9241-9 assessment of comfort questionnaire), and simulation sickness (through the Simulation Sickness Questionnaire). Results indicate that the gamepad technique is both faster and more comfortable than either the Leap Motion-based or the gaze-directed techniques.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

3.8
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据