4.1 Article

Gamification in Physical Therapy: More Than Using Games

期刊

PEDIATRIC PHYSICAL THERAPY
卷 29, 期 1, 页码 95-99

出版社

LIPPINCOTT WILLIAMS & WILKINS
DOI: 10.1097/PEP.0000000000000326

关键词

gamification; motivation; therapy design; co-creation

资金

  1. Flanders Scientific Organisation (FWO)
  2. EU Horizon program (Health-Pac)
  3. Methusalem Grant [METH/08/02]

向作者/读者索取更多资源

The implementation of computer games in physical therapy is motivated by characteristics such as attractiveness, motivation, and engagement, but these do not guarantee the intended therapeutic effect of the interventions. Yet, these characteristics are important variables in physical therapy interventions because they involve reward-related dopaminergic systems in the brain that are known to facilitate learning through long-term potentiation of neural connections. In this perspective we propose a way to apply game design approaches to therapy development by designing therapy sessions in such a way as to trigger physical and cognitive behavioral patterns required for treatment and neurological recovery. We also advocate that improving game knowledge among therapists and improving communication between therapists and game designers may lead to a novel avenue in designing applied games with specific therapeutic input, thereby making gamification in therapy a realistic and promising future that may optimize clinical practice.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.1
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据