期刊
QUALITY & QUANTITY
卷 52, 期 5, 页码 2393-2402出版社
SPRINGER
DOI: 10.1007/s11135-017-0674-5
关键词
Augmented reality; Problem solving skills; Science learning
A digital layer is being added on real world images through augmented reality (AR), one of the developed new technologies, which has been popular in recent years due to its contributions to the field of education. Permanence and efficiency of science classes where beings and happenings are examined depends on the methods, techniques and materials used. The more senses are addressed, the more positive results are obtained. In this paper, taking into consideration the requirements of science teaching, an AR application was designed for science classes and it was aimed to determine the impact of this application on the achievement and problem-solving skills of students. This study employs quantitative research method and consists of 147 seventh grade students. Among others, it is concluded that AR application increased student achievement and also ensured that the self-control level of students is increased.
作者
我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。
推荐
暂无数据