3.8 Article

BIBLIOGRAPHICAL ANALYSIS OF GAMIFICATION IN PHYSICAL EDUCATION

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UNIV MALAGA
DOI: 10.24310/riccafd.2019.v8i1.5770

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bibliographic review; active methodology; innovation; game; rol

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The aim of this project consists on reviewing, compiling and analyzing the bibliography incidental to the gamification in the area of Physical Education. A documentary review was conducted, including all the articles published until September 2018 in the following databases: Dialnet, EBSCOhost, Google Scholar and Web of Science. The keywords were: gamificacion, Educacion Fisica, gamification, Physical Education. A total of 93 articles were found, and after a selection procedure, we obtained 19 articles. The inclusion criteria were: (1) original articles; (2) written in either spanish or english; (3) articles dealing with anything related to the topic of gamification in Physical Education. In the results can be found that some of the first articles appeared in 2015, which represent a 33,3% of the total. Related to the typology, they are mostly experiences (42,1%), followed by proposals (31,6%). Lastly, the most common educational stages are: E.S.O. (52,2%), followed by the university area (26,1%). According to these results some positive data can be seen due to the possibility that teachers and researchers are more aware of the gamification benefits as an educational tool. Furthermore, this project is useful for everyone interested in this topic, as it makes all articles related thus far easily accessible.

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