期刊
出版社
ASSOC COMPUTING MACHINERY
DOI: 10.1145/3319619.3326772
关键词
Artificial Intelligence; Evolutionary Computing and Genetic Algorithms; Video Game
资金
- LG Electronics (LGE)
- GIST Research Institute (GRI) grant - GIST in 2019
Reinforcement learning in general is suitable for putting actions in a specific order within a short sequence, but in the long run its greedy nature leads to eventual incompetence. This paper presents a brief description and implementative analysis of Action Sequence which was designed to deal with such a penny-wise and pound-foolish problem. Based on a combination of genetic operations and Monte-Carlo tree search, our proposed method is expected to show improved computational efficiency especially on problems with high complexity, in which situational difficulties are often troublesome to resolve with naive behaviors. We tested the method on a video game environment to validate its overall performance.
作者
我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。
推荐
暂无数据