相关参考文献
注意:仅列出部分参考文献,下载原文获取全部文献信息。Competition versus cooperation: How technology-facilitated social interdependence initiates the self-improvement chain
Tobias Wolf et al.
INTERNATIONAL JOURNAL OF RESEARCH IN MARKETING (2021)
Gamification and online consumer decisions: Is the game over?
Sandra Tobon et al.
DECISION SUPPORT SYSTEMS (2020)
DISENTANGLING THE IMPACT OF OMNICHANNEL INTEGRATION ON CONSUMER BEHAVIOR IN INTEGRATED SALES CHANNELS
Manuel Trenz et al.
MIS QUARTERLY (2020)
Experiences that matter? The motivational experiences and business outcomes of gamified services
Tobias Wolf et al.
JOURNAL OF BUSINESS RESEARCH (2020)
A nomological network of customers' privacy perceptions: linking artifact design to shopping efficiency
Hartmut Hoehle et al.
EUROPEAN JOURNAL OF INFORMATION SYSTEMS (2019)
The rise of motivational information systems: A review of gamification research
Jonna Koivisto et al.
INTERNATIONAL JOURNAL OF INFORMATION MANAGEMENT (2019)
BEYOND THE PRIVACY PARADOX: OBJECTIVE VERSUS RELATIVE RISK IN PRIVACY DECISION MAKING
Idris Adjerid et al.
MIS QUARTERLY (2018)
Taking “Fun and Games” Seriously: Proposing the Hedonic-Motivation System Adoption Model (HMSAM)
Paul Lowry et al.
Journal of the Association for Information Systems (2018)
Gamified crowdsourcing: Conceptualization, literature review, and future agenda
Benedikt Morschheuser et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2017)
Toward Meaningful Engagement: A Framework for Design and Research of Gamified Information Systems
De Liu et al.
MIS QUARTERLY (2017)
Adoption of Electronic Health Records in the Presence of Privacy Concerns: The Elaboration Likelihood Model and Individual Persuasion
Angst et al.
MIS QUARTERLY (2017)
Information Privacy Research: An Interdisciplinary Review
Smith et al.
MIS QUARTERLY (2017)
Privacy in the Digital Age: A Review of Information Privacy Research in Information Systems
Bélanger et al.
MIS QUARTERLY (2017)
The Affective Response Model: A Theoretical Framework of Affective Concepts and Their Relationships in the ICT Context
Ping Zhang et al.
MIS QUARTERLY (2017)
Digital Games and Beyond: What Happens When Players Compete
De Liu et al.
MIS QUARTERLY (2017)
A framework for social well-being and skills management at the workplace
Jose Araujo et al.
INTERNATIONAL JOURNAL OF INFORMATION MANAGEMENT (2017)
Gamification of task performance with leaderboards: A goal setting experiment
Richard N. Landers et al.
COMPUTERS IN HUMAN BEHAVIOR (2017)
Gamified Information Presentation and Consumer Adoption of Product Innovations
Jessica Mueller-Stewens et al.
JOURNAL OF MARKETING (2017)
A definition for gamification: anchoring gamification in the service marketing literature
Kai Huotari et al.
ELECTRONIC MARKETS (2017)
Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning
Juho Hamari et al.
COMPUTERS IN HUMAN BEHAVIOR (2016)
Responding to the 98%: face-enhancing strategies for dealing with rejected customer ideas
Paul W. Fombelle et al.
JOURNAL OF THE ACADEMY OF MARKETING SCIENCE (2016)
The role of privacy assurance mechanisms in building trust and the moderating role of privacy concern
Gaurav Bansal et al.
EUROPEAN JOURNAL OF INFORMATION SYSTEMS (2015)
Blissfully ignorant: the effects of general privacy concerns, general institutional trust, and affect in the privacy calculus
Flavius Kehr et al.
INFORMATION SYSTEMS JOURNAL (2015)
Location information disclosure in location-based social network services: Privacy calculus, benefit structure, and gender differences
Yongqiang Sun et al.
COMPUTERS IN HUMAN BEHAVIOR (2015)
Working out for likes: An empirical study on social influence in exercise gamification
Juho Hamari et al.
COMPUTERS IN HUMAN BEHAVIOR (2015)
Why would we care about privacy? Introduction
Tamara Dinev
EUROPEAN JOURNAL OF INFORMATION SYSTEMS (2014)
Measuring flow in gamification: Dispositional Flow Scale-2
Juho Hamari et al.
COMPUTERS IN HUMAN BEHAVIOR (2014)
An Empirical Test of the Theory of Gamified Learning: The Effect of Leaderboards on Time-on-Task and Academic Performance
Richard N. Landers et al.
SIMULATION & GAMING (2014)
Modeling Customer Opt-In and Opt-Out in a Permission-Based Marketing Context
V. Kumar et al.
JOURNAL OF MARKETING RESEARCH (2014)
Targeted Online Advertising: Using Reciprocity Appeals to Increase Acceptance Among Users of Free Web Services
Jan H. Schumann et al.
JOURNAL OF MARKETING (2014)
Information privacy and correlates: an empirical attempt to bridge and distinguish privacy-related concepts
Tamara Dinev et al.
EUROPEAN JOURNAL OF INFORMATION SYSTEMS (2013)
Information disclosure on mobile devices: Re-examining privacy calculus with actual user behavior
Mark J. Keith et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2013)
When Does Retargeting Work? Information Specificity in Online Advertising
Anja Lambrecht et al.
JOURNAL OF MARKETING RESEARCH (2013)
Disclosure Antecedents in an Online Service Context: The Role of Sensitivity of Information
David L. Mothersbaugh et al.
JOURNAL OF SERVICE RESEARCH (2012)
The role of affect and cognition on online consumers' decision to disclose personal information to unfamiliar online vendors
Han Li et al.
DECISION SUPPORT SYSTEMS (2011)
A Comparison of Approaches for the Analysis of Interaction Effects Between Latent Variables Using Partial Least Squares Path Modeling
Jorg Henseler et al.
STRUCTURAL EQUATION MODELING-A MULTIDISCIPLINARY JOURNAL (2010)
Reconsidering Baron and Kenny: Myths and Truths about Mediation Analysis
Xinshu Zhao et al.
JOURNAL OF CONSUMER RESEARCH (2010)
The Role of Push-Pull Technology in Privacy Calculus: The Case of Location-Based Services
Heng Xu et al.
JOURNAL OF MANAGEMENT INFORMATION SYSTEMS (2009)
Social contract theory and the ethics of deception in consumer research
N. Craig Smith et al.
JOURNAL OF CONSUMER PSYCHOLOGY (2009)
Investigating the influence of the functional mechanisms of online product presentations
Zhenhui Jiang et al.
INFORMATION SYSTEMS RESEARCH (2007)
The motivational pull of video games: A self-determination theory approach
Richard M. Ryan et al.
MOTIVATION AND EMOTION (2006)
An extended privacy calculus model for E-commerce transactions
T Dinev et al.
INFORMATION SYSTEMS RESEARCH (2006)
Extrinsic versus intrinsic motivations for consumers to shop on-line
RA Shang et al.
INFORMATION & MANAGEMENT (2005)
Internet users' information privacy concerns (IUIPC): Tthe construct, the scale, and a causal model
NK Malhotra et al.
INFORMATION SYSTEMS RESEARCH (2004)
Predicting e-services adoption: a perceived risk facets perspective
MS Featherman et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2003)
Defaults, framing and privacy: Way opting in-opting out
EJ Johnson et al.
MARKETING LETTERS (2002)
Time flies when you're having fun: Cognitive absorption and beliefs about information technology usage
R Agarwal et al.
MIS QUARTERLY (2000)
Information privacy: Corporate management and national regulation
SJ Milberg et al.
ORGANIZATION SCIENCE (2000)
Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being
RM Ryan et al.
AMERICAN PSYCHOLOGIST (2000)