4.6 Article

A Lightweight Processing Method for Hand-Drawn Pressure-Sensitive Trajectories Oriented Toward Web-Based 3D Modeling

期刊

IEEE ACCESS
卷 9, 期 -, 页码 20902-20921

出版社

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/ACCESS.2021.3055500

关键词

Trajectory; Three-dimensional displays; Software; Solid modeling; Shape; Education; Browsers; TERMS lightweight; 3D modeling; hand-drawn; pressure-sensitive trajectory; web environment

资金

  1. Start-up Scientific Research Funds for the Introduction of Talents, South-Central University for Nationalities [YZZ20002]
  2. National Natural Science Foundation of China [51977221]
  3. Natural Science Foundation of Hubei Province [2020CFB174]
  4. Provincial Teaching and Research Project of Higher Education Institutions in Hubei Province (Special Laboratory Project) [2018219]

向作者/读者索取更多资源

This study focuses on digital geometry processing of hand-drawn pressure-sensitive trajectories for Web-based 3D modeling, proposing lightweight processing methods such as the ACUTS and LRPDP algorithms to simplify trajectories and reconstruct 3D stroke meshes, achieving data reduction and improved accuracy.
Digital geometry processing of hand-drawn pressure-sensitive trajectories oriented toward Web-based three-dimensional (3D) modeling becomes attractive problem. Existing practices usually focus on converting raw trajectories into 3D stroke meshes with consistent line width, which the pressure information can not been fully utilized for denoising, simplification and reflecting realistic graphics of 3D stroke mesh. Also, there are little research on the high quality of trajectory with data transmission fluency and light weight in the Web environment. We propose a lightweight processing method for hand-drawn pressure-sensitive trajectories that is oriented toward Web-based 3D modeling. An angle-chord height united trajectory simplification (ACUTS) algorithm is proposed, in which the discrete points are simplified by comprehensively considering the angle deviation and chord height deviation with the sliding window mechanism. In addition, a lightweight reconstruction algorithm based on pressure -sensitivity for discrete points (LRPDP) is also proposed, in which the pressure value can be fully utilized for simplifying the redundant points while ensuring the reconstructed 3D stroke mesh more realistic. Besides, the experimental results show that compared to some other methods, we perform best in terms of data reduction using compression ratio and reduction percentages. We also perform best in terms of high accuracy of 3D stroke mesh using mean stochastic error distance, local maximum error and total length error. Although the insufficient utilization of the pressure-sensitive information limits our research to some extents, the significance of our research is to provide a new strategy to realize Web-based 3D modeling using hand drawing mode.

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