4.6 Article

Encouragement of Turn-Taking by Real-Time Feedback Impacts Creative Idea Generation in Dyads

期刊

IEEE ACCESS
卷 9, 期 -, 页码 57976-57988

出版社

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/ACCESS.2021.3072790

关键词

Creativity; Mood; Task analysis; Real-time systems; Internet; Radio frequency; Noise measurement; Group creativity; real-time feedback; remote group; turn-taking; video-mediated communication

资金

  1. Center of Innovation Program from Japan Science and Technology Agency (JST) [JPMJCE1309]
  2. Japan Society for the Promotion of Science (JSPS) KAKENHI [JP20H03553]

向作者/读者索取更多资源

The study investigated the impact of real-time turn-taking encouragement feedback on computer-mediated group creativity outcomes. The results showed that this feedback method can enhance creativity performance in terms of fluency, originality, and index of convergence. Furthermore, the feedback cue effect was found to be instantaneous, with heightened negative valence and emotional arousal leading to improved cognitive persistence in remote group creativity sessions.
Building creativity in a remote group is challenging, and various methods to improve it have been investigated. However, the effect of a real-time feedback system on computer-mediated group creativity outcome remains undetermined. In this study, we studied the creativity performance of 20 two-person groups (dyads) while they engaged in a group alternative uses task via video-mediated communication and received real-time feedback cues based on turn-taking. The study included three conditions: turn-taking encouragement feedback (TTF), random time feedback (RF), and no feedback (NF). To probe the underlying mechanism, we assessed creativity outcomes, participants' mood, and the temporal characteristics of the feedback effect type (i.e., slow gradual or instantaneous). The performance results revealed that TTF can enhance creativity outcome in the three dimensions of fluency, originality, and index of convergence. Comparing the self-reported moods indicated that the TTF cues heightened negative valence with high emotional arousal. While the results did not show any slow gradual changes in idea generation and idea quality differences between conditions, the results showed that the feedback cue impact was instantaneous. The results also indicated a significant instantaneous effect of immediate turn-taking on idea generation. Our findings suggest that the TTF condition enhanced cognitive persistence rather than cognitive flexibility during the remote group creativity session. The results of this study can be useful not only in remote human-to-human communications, but also in designing social robots and agents.

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