4.7 Article

Learning Residual Color for Novel View Synthesis

相关参考文献

注意:仅列出部分参考文献,下载原文获取全部文献信息。
Proceedings Paper Computer Science, Artificial Intelligence

Adversarial Texture Optimization from RGB-D Scans

Jingwei Huang et al.

2020 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR) (2020)

Article Computer Science, Software Engineering

Neural Volumes: Learning Dynamic Renderable Volumes from images

Stephen Lombardi et al.

ACM TRANSACTIONS ON GRAPHICS (2019)

Article Computer Science, Software Engineering

Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines

Ben Mildenhall et al.

ACM TRANSACTIONS ON GRAPHICS (2019)

Proceedings Paper Computer Science, Interdisciplinary Applications

iDFusion: Globally Consistent Dense 3D Reconstruction from RGB-D and Inertial Measurements

Dawei Zhong et al.

PROCEEDINGS OF THE 27TH ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA (MM'19) (2019)

Article Computer Science, Artificial Intelligence

DeepLab: Semantic Image Segmentation with Deep Convolutional Nets, Atrous Convolution, and Fully Connected CRFs

Liang-Chieh Chen et al.

IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE (2018)

Article Computer Science, Software Engineering

Stereo Magnification: Learning view synthesis using multiplane images

Tinghui Zhou et al.

ACM TRANSACTIONS ON GRAPHICS (2018)

Article Computer Science, Software Engineering

Soft 3D Reconstruction for View Synthesis

Eric Penner et al.

ACM TRANSACTIONS ON GRAPHICS (2017)

Article Computer Science, Software Engineering

Casual 3D Photography

Peter Hedman et al.

ACM TRANSACTIONS ON GRAPHICS (2017)

Article Computer Science, Software Engineering

Tanks and Temples: Benchmarking Large-Scale Scene Reconstruction

Arno Knapitsch et al.

ACM TRANSACTIONS ON GRAPHICS (2017)

Article Computer Science, Software Engineering

Jump: Virtual Reality Video

Robert Anderson et al.

ACM TRANSACTIONS ON GRAPHICS (2016)

Article Computer Science, Software Engineering

Scalable Inside-Out Image-Based Rendering

Peter Hedman et al.

ACM TRANSACTIONS ON GRAPHICS (2016)

Article Robotics

ElasticFusion: Real-time dense SLAM and light source estimation

Thomas Whelan et al.

INTERNATIONAL JOURNAL OF ROBOTICS RESEARCH (2016)

Article Computer Science, Software Engineering

Very High Frame Rate Volumetric Integration of Depth Images on Mobile Devices

Olaf Kaehler et al.

IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS (2015)

Article Computer Science, Artificial Intelligence

Image-based rendering using image-based priors

A Fitzgibbon et al.

INTERNATIONAL JOURNAL OF COMPUTER VISION (2005)