4.8 Article

A Deeper Look into DeepCap (Invited Paper)

出版社

IEEE COMPUTER SOC
DOI: 10.1109/TPAMI.2021.3093553

关键词

Strain; Three-dimensional displays; Deformable models; Image reconstruction; Clothing; Solid modeling; Training; Monocular human performance capture; 3D pose estimation; non-rigid surface deformation; human body

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Human performance capture is a vital computer vision problem with numerous applications. We propose a innovative deep learning approach for monocular dense human performance capture, which is trained in a weakly supervised manner without 3D ground truth annotations. Our method outperforms the state of the art in terms of quality and robustness, as shown by extensive qualitative and quantitative evaluations. This work is an extended version of [1] and provides more detailed explanations, comparisons, results, and applications.
Human performance capture is a highly important computer vision problem with many applications in movie production and virtual/augmented reality. Many previous performance capture approaches either required expensive multi-view setups or did not recover dense space-time coherent geometry with frame-to-frame correspondences. We propose a novel deep learning approach for monocular dense human performance capture. Our method is trained in a weakly supervised manner based on multi-view supervision completely removing the need for training data with 3D ground truth annotations. The network architecture is based on two separate networks that disentangle the task into a pose estimation and a non-rigid surface deformation step. Extensive qualitative and quantitative evaluations show that our approach outperforms the state of the art in terms of quality and robustness. This work is an extended version of [1] where we provide more detailed explanations, comparisons and results as well as applications.

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