We propose a discrete-element-method algorithm to simulate elastic fibers in frictional contacts. The fibers are represented as chains of cylindrical segments connected by springs, considering elongation, bending, and torsion forces. Frictional contacts between the cylinders are modeled using the popular Cundall and Strack model in granular material simulations. We discuss the physical scales for simulations, contact determination and tracking, and the algorithm. Tests on various situations with few or many contact points are conducted and compared with experiments or theoretical predictions.
We present a discrete-element-method algorithm for the simulation of elastic fibers in frictional contacts. The fibers are modeled as chains of cylindrical segments connected to each other by springs taking into account elongation, bending, and torsion forces. The frictional contacts between the cylinders are modeled using a Cundall and Strack model routinely used in granular material simulations. The physical scales for simulations, the determination and the tracking of contacts, and the algorithm are discussed. Tests on different situations involving few or many contact points are presented and compared to experiments or to theoretical predictions.
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