4.6 Article

Enhancing Student Motivation and Engagement through a Gamified Learning Environment

期刊

SUSTAINABILITY
卷 15, 期 19, 页码 -

出版社

MDPI
DOI: 10.3390/su151914119

关键词

gamification; programming courses; student motivation; engagement; automated assessment

向作者/读者索取更多资源

This study proposes a web-based application that combines automated programming assessment features with gamification concepts to provide an engaging learning environment for students. The findings show that the tool has a positive impact on students' motivation and engagement.
Gamification is a viable strategy used to enhance motivation and engagement in programming classes among students. However, automated evaluation capabilities, which are crucial for giving students fast and correct feedback, are frequently lacking in currently available gamification technologies. This study proposes a novel web-based application that combines automated programming assessment features with gamification concepts; the aim is to provide students taking a programming course with an engaging learning environment. A survey conducted with 215 undergraduate students assessed how the tool affected the motivation and engagement of students. The findings show that the tool had a beneficial impact on students' willingness to participate in class, study, increase their self-confidence, engage in healthy competition with peers, and learn from their mistakes. The qualitative feedback that students offered regarding the features of the tool that they liked best is also covered in the study. This paper contributes to the field of programming education by presenting a detailed gamified tool, incorporating automated evaluation and gamification in a web-based platform.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.6
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据