4.6 Article

Augmented reality-based training system for hand rehabilitation

期刊

MULTIMEDIA TOOLS AND APPLICATIONS
卷 76, 期 13, 页码 14847-14867

出版社

SPRINGER
DOI: 10.1007/s11042-016-4067-x

关键词

Augmented reality; Hand rehabilitation; Stroke; Marker

资金

  1. National Natural Science Foundation of China [61203316, 61203319, 61502240]
  2. Natural Science Foundation of Jiangsu Province [BK20141002]
  3. Jiangsu Government Scholarship for Overseas Studies
  4. Jiangsu Students' Project for Innovation and Entrepreneurship Training Program [201510300090]

向作者/读者索取更多资源

This study designs a training system for hand rehabilitation on the basis of augmented reality technology, which enables patients to simultaneously interact with real and virtual environments. The system framework is introduced, and four rehabilitation programs, namely, trajectory training, shelf training, batting training, and spile training, are presented. As a requirement of hand rehabilitation training, a color marker that is suitable for hand rehabilitation training is adopted. Following the Hamming coding principle, this marker is designed as a 7 x 7 square that is filled up by four designated colors with a binary bit of ''0 or 1. The check code in each row of the color marker is applied to restore the occluded binary bits, solve the occlusion issue of color markers, and complete the tracking registration of the color markers. The effectiveness of the developed system is evaluated via a usability study and questionnaires. The evaluation provides positive results. Therefore, the developed system has potential as an effective rehabilitation system for upper limb impairment.

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