期刊
JOURNAL OF NURSING EDUCATION
卷 62, 期 6, 页码 364-373出版社
SLACK INC
DOI: 10.3928/01484834-20230110-01
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This article evaluated the ability of an interactive virtual reality platform to provide an effective immersive learning environment based on best practice standards. The usability of the platform and learners' perceptions of the experience were assessed. The results showed that students found the VR system easy to navigate and had a positive evaluation of the VR experience. Therefore, utilizing immersive technologies like virtual reality for student learning is valuable.
Aim: The purpose of this article was to evaluate the abil-ity of an interactive virtual reality (VR) platform guided by standards of best practice to provide an effective immersive learning environment. We specifically evaluated usabil-ity of the platform and learners' perceptions of the experi-ence. Background: A variety of strategies are needed to train a highly competent nursing workforce. Methods: We conducted a quantitative cross-sectional study to evalu-ate the VR experience using the System Usability Scale (SUS)& REG; and the Simulation Effectiveness Tool-Modified (SET-M). Results: Post-simulation evaluations were com-pleted by 127 prelicensure and 28 advanced practice stu-dents. On the SUS scale, students found the overall VR sys-tem easy to navigate, and on the SET-M, they rated the VR experience positively. Conclusion: Immersive technology such as VR with a defined curriculum and facilitated debrief-ing can be valuable for student learning and may ultimately effect patient care. [J Nurs Educ. 2023;62(6):364-373.]
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