4.6 Article

IMPLICIT SURFACE RECONSTRUCTION WITH A CURL-FREE RADIAL BASIS FUNCTION PARTITION OF UNITY METHOD

期刊

SIAM JOURNAL ON SCIENTIFIC COMPUTING
卷 44, 期 5, 页码 A3018-A3040

出版社

SIAM PUBLICATIONS
DOI: 10.1137/22M1474485

关键词

implicit surface reconstruction; meshfree; point clouds; radial basis function; partition of unity; curl-free; potential; polyharmonic splines; smoothing splines

资金

  1. SMART Scholarship - Under Secretary of Defense-Research and Engineering, National Defense Education Program/BA-1, Basic Research
  2. National Science Foundation [1717556, 1952674]

向作者/读者索取更多资源

This paper presents a new method for surface reconstruction from a point cloud by utilizing the approximate normals to the surface. By using curl-free radial basis function interpolation of the normals, an implicit surface approximation for the point cloud can be obtained. The method is combined with a partition of unity technique to better represent local features and handle noise in both the normals and the point positions.
Surface reconstruction from a set of scattered points, or a point cloud, has many applications ranging from computer graphics to remote sensing. We present a new method for this task that produces an implicit surface (zero-level set) approximation for an oriented point cloud using only information about (approximate) normals to the surface. The technique exploits the fundamental result from vector calculus that the normals to an implicit surface are curl-free. By using curl-free radial basis function (RBF) interpolation of the normals, we can extract a potential for the vector field whose zero-level surface approximates the point cloud. We use curl-free RBFs based on polyharmonic splines for this task, since they are free of any shape or support parameters. To make this technique efficient and able to better represent local sharp features, we combine it with a partition of unity method. The result is the curl-free partition of unity (CFPU) method. We show how CFPU can be adapted to enforce exact interpolation of a point cloud and can be regularized to handle noise in both the normals and the point positions. Numerical results are presented that demonstrate how the method converges for a known surface as the sampling density increases, how regularization handles noisy data, and how the method performs on various problems found in the literature.

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