4.6 Article

A Game-Theoretical Approach for Mitigating Edge DDoS Attack

期刊

出版社

IEEE COMPUTER SOC
DOI: 10.1109/TDSC.2021.3055559

关键词

Edge computing; DDoS; edge server; Nash equilibrium; game theory; distributed computing

资金

  1. ARC [DP180100212, DP200102491]
  2. National Natural Science Foundation of China [61402210]

向作者/读者索取更多资源

Edge computing is an emerging paradigm that extends cloud computing by pushing computing resources onto edge servers. However, the geographical distribution of edge servers poses new security threats, especially DDoS attacks. This article proposes two approaches to mitigate edge DDoS attacks and provides theoretical analysis and experimental evaluation to demonstrate their effectiveness and efficiency.
Edge computing (EC) is an emerging paradigm that extends cloud computing by pushing computing resources onto edge servers that are attached to base stations or access points at the edge of the cloud in close proximity with end-users. Due to edge servers' geographic distribution, the EC paradigm is challenged by many new security threats, including the notorious distributed Denial-of-Service (DDoS) attack. In the EC environment, edge servers usually have constrained processing capacities due to their limited sizes. Thus, they are particularly vulnerable to DDoS attacks. DDoS attacks in the EC environment render existing DDoS mitigation approaches obsolete with its new characteristics. In this article, we make the first attempt to tackle the edge DDoS mitigation (EDM) problem. We model it as a constraint optimization problem and prove its NP-hardness. To solve this problem, we propose an optimal approach named EDMOpti and a novel game-theoretical approach named EDMGame for mitigating edge DDoS attacks. EDMGame formulates the EDM problem as a potential EDM Game that admits a Nash equilibrium and employs a decentralized algorithm to find the Nash equilibrium as the solution to the EDM problem. Through theoretical analysis and experimental evaluation, we demonstrate that our approaches can solve the EDM problem effectively and efficiently.

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