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Article
Computer Science, Software Engineering
Inferring object properties from human interaction and transferring them to new motions
Qian Zheng et al.
Summary: This paper presents a method that infers object properties from human interaction motion alone, showing the strong correlation between motion and interacting objects. Results indicate that related object latent properties can be inferred solely from 3D skeleton sequences, enabling new synthesis possibilities for motions involving human interaction.
COMPUTATIONAL VISUAL MEDIA (2021)
Article
Computer Science, Software Engineering
EfficientPose: Efficient human pose estimation with neural architecture search
Wenqiang Zhang et al.
Summary: This paper proposes an efficient framework for human pose estimation by customizing backbone network design and compressing transposed convolutions to reduce computational cost while maintaining accuracy. Experimental results demonstrate the excellent performance of the framework on MPII and COCO datasets.
COMPUTATIONAL VISUAL MEDIA (2021)
Article
Computer Science, Software Engineering
Efficient fastest-path computations for road maps
Renjie Chen et al.
Summary: In the age of real-time online traffic information and GPS-enabled devices, fast path computation in large road networks is critical, and the A* algorithm is an efficient way to reduce the number of vertices traversed, providing better estimates of minimal cost than other heuristics.
COMPUTATIONAL VISUAL MEDIA (2021)