4.7 Article

Does the social platform established by MMORPGs build social and psychological capital

期刊

COMPUTERS IN HUMAN BEHAVIOR
卷 129, 期 -, 页码 -

出版社

PERGAMON-ELSEVIER SCIENCE LTD
DOI: 10.1016/j.chb.2021.107139

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MMORPG; Learning; Online social interaction; Offline social interaction; Social capital; Psychological capital

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This study examines the relationship between online social capital and psychological capital, finding that learning and social interactions play a crucial role in helping players establish online social capital, thus improving their psychological capital.
Online social capital is a key topic, and numerous studies have examined various outcome variables of online social capital in game research. However, few studies have explored the relationship between online social capital and psychological capital in game research. Psychological capital is a valuable asset for individuals coping with psychological challenges associated with the COVID-19 pandemic. Thus, this study primarily explores the effect of online social capital (bonding and bridging) on the four dimensions of psychological capital (hope, optimism, self-efficacy, and resilience). Moreover, this study explores the effect of learning and online and offline social interactions on online social capital. An online questionnaire survey was administered to a sample of 548 massively multiplayer online role-playing games (MMORPGs) players. Structural equation modeling was applied to test the proposed model, and it reveals that all hypotheses are supported. The results indicate that learning and online and offline social interactions help players to establish online social capital, which in turn improves their psychological capital.

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