4.6 Article

Evaluation of RGB-D Multi-Camera Pose Estimation for 3D Reconstruction

期刊

APPLIED SCIENCES-BASEL
卷 12, 期 9, 页码 -

出版社

MDPI
DOI: 10.3390/app12094134

关键词

pose estimation; robotics; 3D reconstruction; charuco cuboid

资金

  1. Research Council of Norway
  2. MeaTable-Robotised cells to obtain efficient meat production for the Norwegian meat industry [281234]
  3. EC [871631]

向作者/读者索取更多资源

Advances in visual sensor devices and computing power are revolutionising the interaction of robots with their environment. However, off-the-shelf cameras often have a limited field of view, requiring the combination of information from multiple cameras. Calibration of each camera's pose in relation to a common coordinate system is necessary for generating complete environment information. This study investigates the performance of three different pose estimation methods for multi-camera perspectives when reconstructing a scene in 3D.
Advances in visual sensor devices and computing power are revolutionising the interaction of robots with their environment. Cameras that capture depth information along with a common colour image play a significant role. These devices are cheap, small, and fairly precise. The information provided, particularly point clouds, can be generated in a virtual computing environment, providing complete 3D information for applications. However, off-the-shelf cameras often have a limited field of view, both on the horizontal and vertical axis. In larger environments, it is therefore often necessary to combine information from several cameras or positions. To concatenate multiple point clouds and generate the complete environment information, the pose of each camera must be known in the outer scene, i.e., they must reference a common coordinate system. To achieve this, a coordinate system must be defined, and then every device must be positioned according to this coordinate system. For cameras, a calibration can be performed to find its pose in relation to this coordinate system. Several calibration methods have been proposed to solve this challenge, ranging from structured objects such as chessboards to features in the environment. In this study, we investigate how three different pose estimation methods for multi-camera perspectives perform when reconstructing a scene in 3D. We evaluate the usage of a charuco cube, a double-sided charuco board, and a robot's tool centre point (TCP) position in a real usage case, where precision is a key point for the system. We define a methodology to identify the points in the 3D space and measure the root-mean-square error (RMSE) based on the Euclidean distance of the actual point to a generated ground-truth point. The reconstruction carried out using the robot's TCP position produced the best result, followed by the charuco cuboid; the double-sided angled charuco board exhibited the worst performance.

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