相关参考文献
注意:仅列出部分参考文献,下载原文获取全部文献信息。Usage of a mobile social learning platform with virtual badges in a primary school
Ivica Boticki et al.
COMPUTERS & EDUCATION (2015)
Gamification in theory and action: A survey
Katie Seaborn et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2015)
A Virtual Space for Children to Meet and Practice Chinese
Mei Si
INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE IN EDUCATION (2015)
An empirical study comparing gamification and social networking on e-learning
Luis de-Marcos et al.
COMPUTERS & EDUCATION (2014)
Benefits of emotional design in multimedia instruction
Richard E. Mayer et al.
LEARNING AND INSTRUCTION (2014)
Exercise as therapy in congenital heart disease - A gamification approach
Alan Graham Stuart
PROGRESS IN PEDIATRIC CARDIOLOGY (2014)
A Surrogate Competition Approach to Enhancing Game-Based Learning
Zhi-Hong Chen et al.
ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION (2013)
A concept map-embedded educational computer game for improving students' learning performance in natural science courses
Gwo-Jen Hwang et al.
COMPUTERS & EDUCATION (2013)
Gender and Personality Trait Measures Impact Degree of Affect Change in a Hedonic Computing Paradigm
Jeremy D. Schwark et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION (2013)
Building virtual cities, inspiring intelligent citizens: Digital games for developing students' problem solving and learning motivation
Ya-Ting Carolyn Yang
COMPUTERS & EDUCATION (2012)
Design of an mHealth App for the Self-management of Adolescent Type 1 Diabetes: A Pilot Study
Joseph A. Cafazzo et al.
JOURNAL OF MEDICAL INTERNET RESEARCH (2012)
An investigation of cognitive skills and behavior in high ability students
Tracy Packiam Alloway et al.
LEARNING AND INDIVIDUAL DIFFERENCES (2012)
Learning and motivational impacts of a multimedia science game
Leslie M. Miller et al.
COMPUTERS & EDUCATION (2011)
Effects of Interactivity in Educational Games: A Mediating Role of Social Presence on Learning Outcomes
Kwan Min Lee et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION (2011)
Mining students' learning patterns and performance in Web-based instruction: a cognitive style approach
Sherry Y. Chen et al.
INTERACTIVE LEARNING ENVIRONMENTS (2011)
My-Mini-Pet: a handheld pet-nurturing game to engage students in arithmetic practices
C. C. Y. Liao et al.
JOURNAL OF COMPUTER ASSISTED LEARNING (2011)
Coping mediates the relationship between emotional intelligence (EI) and academic achievement
Carolyn MacCann et al.
CONTEMPORARY EDUCATIONAL PSYCHOLOGY (2011)
Effects and student perceptions of collaborative writing in L2
Ali Shehadeh
JOURNAL OF SECOND LANGUAGE WRITING (2011)
Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation
Tsung-Yu Liu et al.
COMPUTERS & EDUCATION (2010)
The effects of modern mathematics computer games on mathematics achievement and class motivation
Mansureh Kebritchi et al.
COMPUTERS & EDUCATION (2010)
Development of an Instrument to Measure Enjoyment of Computer Game Play
Xiaowen Fang et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION (2010)
Enhance low-achieving students' learning involvement in Taiwan's higher education: an approach via e-learning with problem-based learning and self-regulated learning
Tsang-Hsiung Lee et al.
TEACHING IN HIGHER EDUCATION (2010)
Digital Game-Based Learning in high school Computer Science education: Impact on educational effectiveness and student motivation
Marina Papastergiou
COMPUTERS & EDUCATION (2009)
Not just fun, but serious strategies: Using meta-cognitive strategies in game-based learning
Bokyeong Kim et al.
COMPUTERS & EDUCATION (2009)
The effects of computer games on primary school students' achievement and motivation in geography learning
Hakan Tuezuen et al.
COMPUTERS & EDUCATION (2009)
When high achievers and low achievers work in the same group: The roles of group heterogeneity and processes in project-based learning
Rebecca Wing-Yi Cheng et al.
BRITISH JOURNAL OF EDUCATIONAL PSYCHOLOGY (2008)
When less is more in cognitive diagnosis: A rapid online method for diagnosing learner task-specific expertise
Slava Kalyuga
JOURNAL OF EDUCATIONAL PSYCHOLOGY (2008)
Scaffolded writing and rewriting in the discipline: A web-based reciprocal peer review system
Kwangsu Cho et al.
COMPUTERS & EDUCATION (2007)
A cognitive approach to user perception of multimedia quality: An empirical investigation
Sherry Y. Chen et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2006)
Commenting on writing - Typology and perceived helpfulness of comments from novice peer reviewers and subject matter experts
K Cho et al.
WRITTEN COMMUNICATION (2006)
The effects of trained peer review on EFL students' revision types and writing quality
Hui-Tzu Min
JOURNAL OF SECOND LANGUAGE WRITING (2006)
Toward an integrative theory of training motivation: A meta-analytic path analysis of 20 years of research
JA Colquitt et al.
JOURNAL OF APPLIED PSYCHOLOGY (2000)