4.6 Article

A Methodology to Produce Augmented-Reality Guided Tours in Museums for Mixed-Reality Headsets

期刊

ELECTRONICS
卷 10, 期 23, 页码 -

出版社

MDPI
DOI: 10.3390/electronics10232956

关键词

augmente-reality interface; interactive design; archaeology; UX; holograms; storytelling

资金

  1. Generalitat Valenciana [GV/2021/181]
  2. Spanish Government [PID2020-117421RB-C21, MCIN/AEI/10.13039/501100011033]

向作者/读者索取更多资源

The use of technology in museums has evolved to provide immersive experiences, with the emergence of augmented-reality glasses offering new opportunities for development. However, many initial projects have not fully utilized the potential of this technology.
In recent years, the use of technology in the museum context has changed radically. It has switched from the display of information to offering emotive, immersive, and rich experiences with heritage. Virtual interactive media have the potential to put museums back into a relevant place in our increasingly digital society. The emergence of augmented-reality glasses offers the possibility to test and implement new methodologies compatible with this aim. However, most of the first examples developed in recent years did not take advantage of the possibilities of this new medium. This paper presents a novel methodology for producing mixed-reality applications for museums and heritage sites, with an intuitive, immersive, and natural way of operating. An experimental prototype designed for the archaeological museum of the Almoina is shown in the paper to demonstrate the benefits of the proposed system and methodology of production. In addition, the paper shows the results of several tests.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.6
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据