期刊
ELECTRONICS
卷 10, 期 23, 页码 -出版社
MDPI
DOI: 10.3390/electronics10232956
关键词
augmente-reality interface; interactive design; archaeology; UX; holograms; storytelling
资金
- Generalitat Valenciana [GV/2021/181]
- Spanish Government [PID2020-117421RB-C21, MCIN/AEI/10.13039/501100011033]
The use of technology in museums has evolved to provide immersive experiences, with the emergence of augmented-reality glasses offering new opportunities for development. However, many initial projects have not fully utilized the potential of this technology.
In recent years, the use of technology in the museum context has changed radically. It has switched from the display of information to offering emotive, immersive, and rich experiences with heritage. Virtual interactive media have the potential to put museums back into a relevant place in our increasingly digital society. The emergence of augmented-reality glasses offers the possibility to test and implement new methodologies compatible with this aim. However, most of the first examples developed in recent years did not take advantage of the possibilities of this new medium. This paper presents a novel methodology for producing mixed-reality applications for museums and heritage sites, with an intuitive, immersive, and natural way of operating. An experimental prototype designed for the archaeological museum of the Almoina is shown in the paper to demonstrate the benefits of the proposed system and methodology of production. In addition, the paper shows the results of several tests.
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