4.7 Article

Joint Management of Wireless and Computing Resources for Computation Offloading in Mobile Edge Clouds

期刊

IEEE TRANSACTIONS ON CLOUD COMPUTING
卷 9, 期 4, 页码 1507-1520

出版社

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TCC.2019.2923768

关键词

Edge computing; resource management; computation offloading; game theory; decentralized algorithms

资金

  1. Swedish Research Council [621-2014-6]

向作者/读者索取更多资源

This study addresses the computation offloading problem in an edge computing system, developing game theoretical models and proposing efficient decentralized algorithms. The simulation results demonstrate that the cost minimizing resource allocation policy can achieve significantly lower completion times, with algorithm convergence time approximately linear in the number of devices.
We consider the computation offloading problem in an edge computing system in which an operator jointly manages wireless and computing resources across devices that make their offloading decisions autonomously with the objective to minimize their own completion times. We develop a game theoretical model of the interaction between the devices and an operator that can implement one of two resource allocation policies, a cost minimizing or a time fair resource allocation policy. We express the optimal cost minimizing resource allocation policy in closed form and prove the existence of Stackelberg equilibria for both resource allocation policies. We propose two efficient decentralized algorithms that devices can use for computing equilibria of offloading decisions under the cost minimizing and the time fair resource allocation policies. We establish bounds on the price of anarchy of the games played by the devices and by doing so we show that the proposed algorithms have bounded approximation ratios. Our simulation results show that the cost minimizing resource allocation policy can achieve significantly lower completion times than the time fair allocation policy. At the same time, the convergence time of the proposed algorithms is approximately linear in the number of devices, and thus they could be effectively implemented for edge computing resource management.

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