期刊
APPLIED SCIENCES-BASEL
卷 12, 期 2, 页码 -出版社
MDPI
DOI: 10.3390/app12020711
关键词
electric power substation; training; immersive virtual reality; building information modelling (BIM); usability test
类别
资金
- Pontificia Universidad Javeriana
- Enel-Codensa in Bogota, Colombia [621-2018]
This paper introduces and evaluates a system for power substation operational training using virtual reality and serious games. The system creates interactive models for professional training and has shown acceptable usability and engagement, making it suitable for utility companies' vocational training in safety-focused operations.
Safety-focused training is essential for the operation and maintenance concentrated on the reliability of critical infrastructures, such as power grids. This paper introduces and evaluates a system for power substation operational training by exploring and interacting with realistic models in virtual worlds using serious games. The virtual reality (VR) simulator used building information modelling (BIM) from a 115 kV substation to develop a scenario with high technical detail suitable for professional training. This system created interactive models that could be explored using a first-person-perspective serious game in a cave automatic virtual environment (CAVE). Different operational missions could be carried out in the serious game, allowing several skills to be coached. The suitability for vocational training carried out by utility companies was evaluated in terms of usability and engagement. The evaluation used a System Usability Scale (SUS) and a Game Engagement Questionnaire (GEQ) filled by 16 power substation operators demonstrating marginally acceptable usability, with improvement opportunities and high acceptance (by utility technicians) of this system for operation training focused on safety in such hazardous tasks.
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