4.5 Article

Real-time 16K video coding on a GPU with complexity scalable BPC-PaCo

期刊

出版社

ELSEVIER
DOI: 10.1016/j.image.2021.116503

关键词

High throughput image and video coding; GPU; CUDA; JPEG2000; HTJ2K

资金

  1. Spanish Ministry of Economy and Competitiveness [TIN2017-84553-C2-1-R, RTI2018-095287B-I00]
  2. European Regional Development Fund [TIN2017-84553-C2-1-R, RTI2018-095287B-I00]
  3. Catalan Government, Spain [2017SGR-463, 2017SGR-313]

向作者/读者索取更多资源

This paper presents a video codec that can process 16K video in real time with high throughput, and can trade off throughput for coding performance based on user's needs. Experimental results show that this method can double the throughput achieved by CPU implementations of High-Throughput JPEG2000 and HEVC on a GPU.
The advent of new technologies such as high dynamic range or 8K screens has enhanced the quality of digital images but it has also increased the codecs' computational demands to process such data. This paper presents a video codec that, while providing the same coding features and performance as those of JPEG2000, can process 16K video in real time using a consumer-grade GPU. This high throughput is achieved with a technique that introduces complexity scalability to a bitplane coding engine, which is the most computationally complex stage of the coding pipeline. The resulting codec can trade throughput for coding performance depending on the user's needs. Experimental results suggest that our method can double the throughput achieved by CPU implementations of the recently approved High-Throughput JPEG2000 and by hardwired implementations of HEVC in a GPU.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.5
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据