期刊
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
卷 22, 期 7, 页码 1912-1931出版社
IEEE COMPUTER SOC
DOI: 10.1109/TVCG.2015.2473855
关键词
Vergence-accommodation conflict; display; head-mounted; multiscopic; eye tracking; light field; freeform prism; pinlight; maxwellian view; scanned fiber; multifocal plane; retinal
The vergence-accommodation conflict (VAC) remains a major problem in head-mounted displays for virtual and augmented reality (VR and AR). In this review, I discuss why this problem is pivotal for nearby tasks in VR and AR, present a comprehensive taxonomy of potential solutions, address advantages and shortfalls of each design, and cover various ways to better evaluate the solutions. The review describes how VAC is addressed in monocular, stereoscopic, and multiscopic HMDs, including retinal scanning and accommodation-free displays. Eye-tracking-based approaches that do not provide natural focal cues-gaze-guided blur and dynamic stereoscopy-are also covered. Promising future research directions in this area are identified.
作者
我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。
推荐
暂无数据