4.7 Article

Dual Fast Marching Tree Algorithm for Human-Like Motion Planning of Anthropomorphic Arms With Task Constraints

期刊

IEEE-ASME TRANSACTIONS ON MECHATRONICS
卷 26, 期 5, 页码 2803-2813

出版社

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TMECH.2020.3047476

关键词

Planning; Task analysis; Manifolds; Manipulators; Kinematics; Humanoid robots; Heuristic algorithms; Anthropomorphic arms; human-like motion planning; task constraint

资金

  1. State Key Laboratory of Robotics and System (Harbin Institute of Technology)
  2. National Natural Science Foundation of China [51705412, 51975468]
  3. China Postdoctoral Science Foundation [2019M653695]

向作者/读者索取更多资源

This article presents a dual fast marching tree algorithm for human-like motion planning for anthropomorphic arms, utilizing dual sampling in Cartesian space and self-motion manifolds. The proposed approach can quickly solve constrained path planning tasks and generate paths that are more human-like.
This article presents a dual fast marching tree algorithm that consists of constrained fast marching tree planning in a Cartesian space (C_FMT*) and human-like fast marching tree planning in self-motion manifolds (H_FMT*) for human-like motion planning for anthropomorphic arms with task constraints. The key idea of the proposal is to exploit dual sampling in a Cartesian space and self-motion manifolds to explore the entire configuration space. The C_FMT* reduces the constrained planning problem to the unconstrained instance by sampling in the obstacle-free Cartesian space and satisfying the task constraints; it can solve most of these constrained path planning tasks quickly and obtain lower cost solutions compared to the existing techniques. In addition, a validity checking method of Cartesian sampling points based on self-motion manifolds is introduced to ensure the probabilistic completeness of the new planner. By analyzing musculoskeletal models of the human arm and the muscle strength property, a torque effort criterion was deduced to generate biomimetic motion for anthropomorphic arms. Then, an H_FMT* that incorporates the FMT* algorithm with the torque effort criterion is also proposed and used to bias the tree growth toward human-like movements in the self-motion manifolds of the obtained path. Finally, the proposed approach has been illustrated with several real examples executed with a humanoid robot. The obtained results show that the paths obtained with the proposed approach are quicker and more human-like.

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