相关参考文献
注意:仅列出部分参考文献,下载原文获取全部文献信息。Casual Gaming to Encourage Active Ageing
R. Cornejo et al.
IEEE LATIN AMERICA TRANSACTIONS (2015)
Developing culturally relevant design guidelines for encouraging healthy eating behavior
Rita Orji et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2014)
Modeling the efficacy of persuasive strategies for different gamer types in serious games for health
Rita Orji et al.
USER MODELING AND USER-ADAPTED INTERACTION (2014)
Designing motivation using persuasive ambient mirrors
Tatsuo Nakajima et al.
PERSONAL AND UBIQUITOUS COMPUTING (2013)
LunchTime: a slow-casual game for long-term dietary behavior change
Rita Orji et al.
PERSONAL AND UBIQUITOUS COMPUTING (2013)
Harnessing social dynamics through persuasive technology to promote healthier lifestyle
Ashraf Khalil et al.
COMPUTERS IN HUMAN BEHAVIOR (2013)
Physical Activity Motivating Games: Be Active and Get Your Own Reward
Shlomo Berkovsky et al.
ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION (2012)
Key factors mediating the use of a mobile technology tool designed to develop social and life skills in children with Autistic Spectrum Disorders
Joseph Mintz et al.
COMPUTERS & EDUCATION (2012)
Use of Portable Digital Media Players Increases Patient Motivation and Practice in Voice Therapy
Eva van Leer et al.
JOURNAL OF VOICE (2012)
Adaptive Persuasive Systems: A Study of Tailored Persuasive Text Messages to Reduce Snacking
Maurits Kaptein et al.
ACM TRANSACTIONS ON INTERACTIVE INTELLIGENT SYSTEMS (2012)
Reducing HIV risk behavior of men who have sex with men through persuasive computing: results of the Men's INTernet Study-II
B. R. Simon Rosser et al.
AIDS (2010)
It's Time to Eat! Using Mobile Games to Promote Healthy Eating
J. P. Pollak et al.
IEEE PERVASIVE COMPUTING (2010)
Persuasive robotic assistant for health self-management of older adults: Design and evaluation of social behaviors
Rosemarijn Looije et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES (2010)
An exploratory study of engagement in a technology-supported substance abuse intervention
Nancy R. VanDeMark et al.
SUBSTANCE ABUSE TREATMENT PREVENTION AND POLICY (2010)
Mobile phone text messaging to promote healthy behaviors and weight loss maintenance: a feasibility study
Ben S. Gerber et al.
HEALTH INFORMATICS JOURNAL (2009)
Design and Evaluation of a Computer Game to Promote a Healthy Diet for Young Adults
Wei Peng
HEALTH COMMUNICATION (2009)
Reducing sedentary behavior in minority girls via a theory-based, tailored classroom media intervention
Donna Spruijt-Metz et al.
INTERNATIONAL JOURNAL OF PEDIATRIC OBESITY (2008)
Usability and feasibility of PmEB: A mobile phone application for monitoring real time caloric balance
Christopher C. Tsai et al.
MOBILE NETWORKS & APPLICATIONS (2007)
The effects of a computer-based pregnancy, STD, and HIV prevention intervention: A nine-school trial
Anthony J. Roberto et al.
HEALTH COMMUNICATION (2007)
Personal relationships with an intelligent interactive telephone health behavior advisor system: a multimethod study using surveys and ethnographic interviews
B Kaplan et al.
INTERNATIONAL JOURNAL OF MEDICAL INFORMATICS (2003)