4.6 Article

Experiencing organ failure in virtual reality: Effects of self- versus other-embodied perspective taking on empathy and prosocial outcomes

期刊

NEW MEDIA & SOCIETY
卷 23, 期 8, 页码 2144-2166

出版社

SAGE PUBLICATIONS LTD
DOI: 10.1177/1461444821993122

关键词

Avatar; embodiment; empathy; perspective taking; prosocial; virtual reality

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This study reveals the different effects of self- vs other-embodied perspective taking on promoting kidney donation in a virtual reality experiment. Self-embodied perspective taking triggers self-oriented emotions, while embodying the other induces other-oriented emotions that promote altruistic motivations for donation.
This study capitalizes on the unique capability of virtual reality (VR) to examine the efficacy of self- versus other-embodied perspective taking in promoting kidney donation in Singapore. The study used a 2 (self- vs other-embodied) x 2 (mirror vs photo presentation) between-subjects VR experiment (N = 128), wherein participants played the role of a patient needing a kidney donation, either as themselves or as a typical organ-failure patient. Our findings showed that self-embodied perspective taking triggered self-oriented emotions (i.e. personal distress) and subsequently egoistic motivations that resulted in alternative prosocial behaviors (e.g. monetary donation, volunteering) than kidney donation. We found that embodying the other, rather than the self, had the practical benefit of inducing other-oriented emotions (i.e. empathy) and hence altruistic motivations that promoted kidney donation. This study clarified the conditions under which embodied perspective taking promoted different prosocial outcomes, and the specific mechanisms through which it achieved those outcomes.

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