相关参考文献
注意:仅列出部分参考文献,下载原文获取全部文献信息。The relationship between burden caused by coronavirus (Covid-19), addictive social media use, sense of control and anxiety
J. Brailovskaia et al.
COMPUTERS IN HUMAN BEHAVIOR (2021)
Problematic internet-related behaviors mediate the associations between levels of internet engagement and distress among schoolchildren during COVID-19 lockdown: A longitudinal structural equation modeling study
I-Hua Chen et al.
JOURNAL OF BEHAVIORAL ADDICTIONS (2021)
COVID-19 Stress and Addictive Social Media Use (SMU): Mediating Role of Active Use and Social Media Flow
Nan Zhao et al.
FRONTIERS IN PSYCHIATRY (2021)
Health anxiety related to problematic smartphone use and gaming disorder severity during COVID-19: Fear of missing out as a mediator
Jon D. Elhai et al.
HUMAN BEHAVIOR AND EMERGING TECHNOLOGIES (2021)
Prevalence and socio-demographic, anthropometric, and cognitive correlates of internet gaming disorder among children in China
Xue Yang et al.
CHILDREN AND YOUTH SERVICES REVIEW (2021)
Adolescent gaming and social media usage before and during the COVID-19 pandemic Interim results of a longitudinal study
Kerstin Paschke et al.
SUCHT-ZEITSCHRIFT FUR WISSENSCHAFT UND PRAXIS (2021)
The effects of smartphone facilitated social media use, treadmill walking, and schoolwork on boredom in college students: Results of a within subjects, controlled experiment
Jacob E. Barkley et al.
COMPUTERS IN HUMAN BEHAVIOR (2021)
New perspectives on the prevalence and associated factors of gaming disorder in Hong Kong community adults: A generational approach
Hsin-Yi Wang et al.
COMPUTERS IN HUMAN BEHAVIOR (2021)
Measurement invariance across young adults from Hong Kong and Taiwan among three internet-related addiction scales: Bergen Social Media Addiction for Scale (BSMAS), Smartphone Application-Based Addiction Scale (SAGAS), and Internet Gaming Disorder Scale-Short Form (IGDS-SF9) (Study Part A)
Hildie Leung et al.
ADDICTIVE BEHAVIORS (2020)
The pandemic of social media panic travels faster than the COVID-19 outbreak
Anneliese Depoux et al.
JOURNAL OF TRAVEL MEDICINE (2020)
Prevalence and Interpersonal Correlates of Internet Gaming Disorders among Chinese Adolescents
Xue Yang et al.
INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH (2020)
The Role of Telehealth in Reducing the Mental Health Burden from COVID-19
Xiaoyun Zhou et al.
TELEMEDICINE AND E-HEALTH (2020)
Changes in sleep pattern, sense of time and digital media use during COVID-19 lockdown in Italy
Nicola Cellini et al.
JOURNAL OF SLEEP RESEARCH (2020)
Problematic online gaming and the COVID-19 pandemic
Daniel L. King et al.
JOURNAL OF BEHAVIORAL ADDICTIONS (2020)
Impact of COVID-19 on gaming disorder: Monitoring and prevention
Chih-Hung Ko et al.
JOURNAL OF BEHAVIORAL ADDICTIONS (2020)
Gaming Disorder Among Female Adolescents: A Hidden Problem?
Daniel L. King et al.
JOURNAL OF ADOLESCENT HEALTH (2020)
Internet-Related Behaviors and Psychological Distress Among Schoolchildren During COVID-19 School Suspension
I-Hua Chen et al.
JOURNAL OF THE AMERICAN ACADEMY OF CHILD AND ADOLESCENT PSYCHIATRY (2020)
Serial multiple mediation of the association between internet gaming disorder and suicidal ideation by insomnia and depression in adolescents in Shanghai, China
Yuelin Yu et al.
BMC PSYCHIATRY (2020)
Dietary and Lifestyle Changes During COVID-19 and the Subsequent Lockdowns among Polish Adults: A Cross-Sectional Online Survey PLifeCOVID-19 Study
Magdalena Gornicka et al.
NUTRIENTS (2020)
The COVID-19 Pandemic: A Pandemic of Lockdown Loneliness and the Role of Digital Technology
Syed Ghulam Sarwar Shah et al.
JOURNAL OF MEDICAL INTERNET RESEARCH (2020)
Prevalence and predictors of general psychiatric disorders and loneliness during COVID-19 in the United Kingdom
Lambert Zixin Li et al.
PSYCHIATRY RESEARCH (2020)
Facing Loneliness and Anxiety During the COVID-19 Isolation: The Role of Excessive Social Media Use in a Sample of Italian Adults
Valentina Boursier et al.
FRONTIERS IN PSYCHIATRY (2020)
A systematic review: the influence of social media on depression, anxiety and psychological distress in adolescents
Betul Keles et al.
INTERNATIONAL JOURNAL OF ADOLESCENCE AND YOUTH (2020)
Brief Report: Increased Addictive Internet and Substance Use Behavior During the COVID-19 Pandemic in China
Yan Sun et al.
AMERICAN JOURNAL ON ADDICTIONS (2020)
The mediating effect of Internet gaming disorder's symptoms on loneliness and aggression among undergraduate students and working adults in Malaysia
Soo Ting T'ng et al.
PSYCH JOURNAL (2020)
Internet addiction and sleep problems: A systematic review and meta-analysis
Zainab Alimoradi et al.
SLEEP MEDICINE REVIEWS (2019)
Does social networking sites use predict mental health and sleep problems when prior problems and loneliness are taken into account? A population based prospective study
Peter G. van der Velden et al.
COMPUTERS IN HUMAN BEHAVIOR (2019)
Prevalence and associated factors of Internet gaming disorder among community dwelling adults in Macao, China
Anise M. S. Wu et al.
JOURNAL OF BEHAVIORAL ADDICTIONS (2018)
A Conservation of Resources Perspective on Negative Affect and Innovative Work Behaviour: the Role of Affect Activation and Mindfulness
Francesco Montani et al.
JOURNAL OF BUSINESS AND PSYCHOLOGY (2018)
Multinational comparison of internet gaming disorder and psychosocial problems versus well-being: Meta-analysis of 20 countries
Cecilia Cheng et al.
COMPUTERS IN HUMAN BEHAVIOR (2018)
Psychometric properties of the Chinese Internet Gaming Disorder Scale
Leif Sigerson et al.
ADDICTIVE BEHAVIORS (2017)
Extraversion, neuroticism, attachment style and fear of missing out as predictors of social media use and addiction
David Blackwell et al.
PERSONALITY AND INDIVIDUAL DIFFERENCES (2017)
The Relationship Between Addictive Use of Social Media and Video Games and Symptoms of Psychiatric Disorders: A Large-Scale Cross-Sectional Study
Cecilie Schou Andreassen et al.
PSYCHOLOGY OF ADDICTIVE BEHAVIORS (2016)
Exploring the Utility of the Multidimensional State Boredom Scale
Jennifer A. Hunter et al.
EUROPEAN JOURNAL OF PSYCHOLOGICAL ASSESSMENT (2016)
Personal Resources, Hope, and Achievement Among College Students: The Conservation of Resources Perspective
David B. Feldman et al.
JOURNAL OF HAPPINESS STUDIES (2015)
Evaluation of the diagnostic criteria of Internet gaming disorder in the DSM-5 among young adults in Taiwan
Chih-Hung Ko et al.
JOURNAL OF PSYCHIATRIC RESEARCH (2014)
Ebola and the social media
Isaac Chun-Hai Fung et al.
LANCET (2014)
Experimental evidence of massive-scale emotional contagion through social networks
Adam D. I. Kramer et al.
PROCEEDINGS OF THE NATIONAL ACADEMY OF SCIENCES OF THE UNITED STATES OF AMERICA (2014)
Problematizing excessive online gaming and its psychological predictors
Daniel Kardefelt-Winther
COMPUTERS IN HUMAN BEHAVIOR (2014)
A conceptual and methodological critique of internet addiction research: Towards a model of compensatory internet use
Daniel Kardefelt-Winther
COMPUTERS IN HUMAN BEHAVIOR (2014)
Video Game Addiction: Past, Present and Future
Mark D. Griffiths et al.
CURRENT PSYCHIATRY REVIEWS (2012)
Massively multiplayer online role-playing games: comparing characteristics of addict vs non-addict online recruited gamers in a French adult population
Sophia Achab et al.
BMC PSYCHIATRY (2011)
How organizations framed the 2009 H1N1 pandemic via social and traditional media: Implications for US health communicators
Brooke Fisher Liu et al.
PUBLIC RELATIONS REVIEW (2011)
Computer and Video Game Addiction-A Comparison between Game Users and Non-Game Users
Aviv Malkiel Weinstein
AMERICAN JOURNAL OF DRUG AND ALCOHOL ABUSE (2010)
Validation of the Chinese translation of the 6-item De Jong Gierveld Loneliness Scale in elderly Chinese
Grace Tak Yu Leung et al.
INTERNATIONAL PSYCHOGERIATRICS (2008)