4.5 Article

An evaluation of 3D head pose estimation using the Microsoft Kinect v2

期刊

GAIT & POSTURE
卷 48, 期 -, 页码 83-88

出版社

ELSEVIER IRELAND LTD
DOI: 10.1016/j.gaitpost.2016.04.030

关键词

Head posture; Non-invasive; Real-time; Kinect v2; Assessment

资金

  1. Manchester Metropolitan University
  2. Movement Centre

向作者/读者索取更多资源

The Kinect v2 sensor supports real-time non-invasive 3D head pose estimation. Because the sensor is small, widely available and relatively cheap it has great potential as a tool for groups interested in measuring head posture. In this paper we compare the Kinect's head pose estimates with a marker-based record of ground truth in order to establish its accuracy. During movement of the head and neck alone (with static torso), we find average errors in absolute yaw, pitch and roll angles of 2.0 +/- 1.2 degrees, 7.3 +/- 3.2 degrees and 2.6 +/- 0.7 degrees, and in rotations relative to the rest pose of 1.4 +/- 0.5 degrees, 2.1 +/- 0.4 degrees and 2.0 +/- 0.8 degrees. Larger head rotations where it becomes difficult to see facial features can cause estimation to fail (10.2 +/- 6.1% of all poses in our static torso range of motion tests) but we found no significant changes in performance with the participant standing further away from Kinect - additionally enabling full-body pose estimation - or without performing face shape calibration, something which is not always possible for younger or disabled participants. Where facial features remain visible, the sensor has applications in the non-invasive assessment of postural control, e.g. during a programme of physical therapy. In particular, a multi-Kinect setup covering the full range of head (and body) movement would appear to be a promising way forward. (C) 2016 Elsevier B.V. All rights reserved.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.5
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据