4.8 Article

Learning to Estimate the Body Shape Under Clothing From a Single 3-D Scan

期刊

IEEE TRANSACTIONS ON INDUSTRIAL INFORMATICS
卷 17, 期 6, 页码 3793-3802

出版社

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TII.2020.3016591

关键词

Three-dimensional displays; Shape; Clothing; Estimation; Task analysis; Machine learning; Informatics; Body PointNet; body pose estimation; body shape under clothing; dressed human dataset; OffsetNet; 3-D scanning

资金

  1. Innoviris
  2. FWO [G084117]

向作者/读者索取更多资源

Estimating 3D human body shape and pose under clothing is crucial for various applications, and existing methods face challenges due to expensive computation and lack of training data. The proposed Body PointNet is a learning-based approach that outperforms state-of-the-art methods in terms of accuracy and running time, by operating directly on raw point clouds and synthesizing dressed-human pseudoscans for training.
Estimating the 3-D human body shape and pose under clothing is important for many applications, including virtual try-on, noncontact body measurement, and avatar creation for virtual reality. Existing body shape estimation methods formulate this task as an optimization problem by fitting a parametric body model to a single dressed-human scan or a sequence of dressed-human meshes for a better accuracy. This is impractical for many applications that require fast acquisition, such as gaming and virtual try-on due to the expensive computation. In this article, we propose the first learning-based approach to estimate the human body shape under clothing from a single dressed-human scan, dubbed Body PointNet. The proposed Body PointNet operates directly on raw point clouds and predicts the undressed body in a coarse-to-fine manner. Due to the nature of the data-aligned paired dressed scans and undressed bodies; and genus-0 manifold meshes (i.e., single-layer surfaces)-we face a major challenge of lacking training data. To address this challenge, we propose a novel method to synthesize the dressed-human pseudoscans and corresponding ground truth bodies. A new large-scale dataset, dubbed body under virtual garments, is presented, employed for the learning task of body shape estimation from 3-D dressed-human scans. Comprehensive evaluations show that the proposed Body PointNet outperforms the state-of-the-art methods in terms of both accuracy and running time.

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