期刊
ACM TRANSACTIONS ON GRAPHICS
卷 40, 期 4, 页码 -出版社
ASSOC COMPUTING MACHINERY
DOI: 10.1145/3450626.3459781
关键词
Beckmann problem; minimal surface
资金
- Computer Science and Engineering at UCSD
The algorithm reformulates the problem as a convex optimization, overcoming challenges faced by previous numerical methods, and successfully finds the global minimum across all possible surface topologies. By adopting the Alternating Direction Method of Multiplier (ADMM), it efficiently achieves global minimal surfaces.
We describe a new algorithm that solves a classical geometric problem: Find a surface of minimal area bordered by an arbitrarily prescribed boundary curve. Existing numerical methods face challenges due to the non-convexity of the problem. Using a representation of curves and surfaces via differential forms on the ambient space, we reformulate this problem as a convex optimization. This change of variables overcomes many difficulties in previous numerical attempts and allows us to find the global minimum across all possible surface topologies. The new algorithm is based on differential forms on the ambient space and does not require handling meshes. We adopt the Alternating Direction Method of Multiplier (ADMM) to find global minimal surfaces. The resulting algorithm is simple and efficient: it boils down to an alternation between a Fast Fourier Transform (FFT) and a pointwise shrinkage operation. We also show other applications of our solver in geometry processing such as surface reconstruction.
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