4.5 Article

Massively-parallel column-level segmentation of depth images

期刊

JOURNAL OF COMPUTATIONAL SCIENCE
卷 50, 期 -, 页码 -

出版社

ELSEVIER
DOI: 10.1016/j.jocs.2021.101298

关键词

GPU acceleration; Data segmentation; Segmented parallel reduction

资金

  1. Spanish Ministry of Economy and Competitiveness
  2. European Regional Development Fund (MINECO/FEDER, UE) [TIN2017-84553-C2-1-R]
  3. Catalan Government project [2017SGR-313]

向作者/读者索取更多资源

The paper introduces an alternative column-level segmentation proposal based on the RDP split-and-merge strategy, which generates depth representations with greater compression and accuracy compared to the traditional Stixels proposal. Additionally, the paper presents a massively parallel design optimized for GPU-accelerated low-power embedded systems.
Column-level segmentation of depth images is an energy-efficient strategy to perform 3D perception in autonomous-driving systems. These systems must perform 3D perception in real time through a pipeline of multiple tasks, which benefits from proposals that prioritize low complexity and short execution time over high levels of accuracy. For many years, column-level segmentation of depth images has been solved with the Stixels proposal, which uses an optimization algorithm with O(n(2)) computational complexity. This manuscript is an extended version of the ICCS paper GPU-accelerated RDP Algorithm for Data Segmentation(Cebrian and Moure, 2020). We present an alternative column-level segmentation proposal based on the RDP split-and-merge strategy, which has O(n.log n) computational complexity. The qualitative results obtained with the KITTI and Synthia image datasets evidence that our proposal can generate depth representations with greater compression and accuracy than the Stixels proposal. More importantly, we engineered a massively parallel design optimized for the low-power, GPU-accelerated embedded systems typically used for autonomous driving applications. For the datasets above, our proposal runs on a low-power NVIDIA Volta GPU 22 to 68 times faster than Stixels GPU-accelerated code. Additionally, our code achieves higher performance speedups as the computational capabilities and size of depth images increase.

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