4.6 Review

Immersive virtual reality as physical therapy in older adults: present or future (systematic review)

相关参考文献

注意:仅列出部分参考文献,下载原文获取全部文献信息。
Article Computer Science, Interdisciplinary Applications

Don't make me sick: investigating the incidence of cybersickness in commercial virtual reality headsets

Caglar Yildirim

VIRTUAL REALITY (2020)

Review Nursing

Effect of exergaming on health-related quality of life in older adults: A systematic review

Marysol Cacciata et al.

INTERNATIONAL JOURNAL OF NURSING STUDIES (2019)

Article Geriatrics & Gerontology

Vestibular rehabilitation in older adults with and without mild cognitive impairment: Effects of virtual reality using a head-mounted display

Alessandro Micarelli et al.

ARCHIVES OF GERONTOLOGY AND GERIATRICS (2019)

Article Rehabilitation

Immersive Virtual Reality for the Management of Pain in Community-Dwelling Older Adults

Sara Benham et al.

OTJR-OCCUPATION PARTICIPATION AND HEALTH (2019)

Article Clinical Neurology

Remote kinematic training for patients with chronic neck pain: a randomised controlled trial

Hilla Sarig Bahat et al.

EUROPEAN SPINE JOURNAL (2018)

Article Computer Science, Interdisciplinary Applications

Virtual reality software package for implementing motor learning and rehabilitation experiments

Tania Brusque Crocetta et al.

VIRTUAL REALITY (2018)

Article Clinical Neurology

The Weighting of Cues to Upright Following Stroke With and Without a History of Pushing

Lindsey E. Fraser et al.

CANADIAN JOURNAL OF NEUROLOGICAL SCIENCES (2018)

Article Medicine, General & Internal

Functional performance comparison between real and virtual tasks in older adults A cross-sectional study

Italla Maria Pinheiro Bezerra et al.

MEDICINE (2018)

Article Behavioral Sciences

Brain activity elicited by viewing pictures of the own virtually amputated body predicts xenomelia

Silvia Oddo-Sommerfeld et al.

NEUROPSYCHOLOGIA (2018)

Article Clinical Neurology

Serious games for arm rehabilitation of persons with multiple sclerosis. A randomized controlled pilot study

Johanna Jonsdottir et al.

MULTIPLE SCLEROSIS AND RELATED DISORDERS (2018)

Article Health Care Sciences & Services

Patient-Tailored Augmented Reality Games for Assessing Upper Extremity Motor Impairments in Parkinson's Disease and Stroke

Paulina J. M. Bank et al.

JOURNAL OF MEDICAL SYSTEMS (2018)

Article Clinical Neurology

Virtual reality and dementia

Elvira Diaz-Perez et al.

REVISTA DE NEUROLOGIA (2018)

Article Rehabilitation

Virtual reality to augment robot-assisted gait training in non-ambulatory patients with a subacute stroke: a pilot randomized controlled trial

Jeannine Bergmann et al.

EUROPEAN JOURNAL OF PHYSICAL AND REHABILITATION MEDICINE (2018)

Article Oncology

Use of Virtual Reality to Distract From Pain and Anxiety

Catherine Glennon et al.

ONCOLOGY NURSING FORUM (2018)

Article Psychology, Social

Anxiety Partially Mediates Cybersickness Symptoms in Immersive Virtual Reality Environments

Roos Pot-Kolder et al.

CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING (2018)

Review Geriatrics & Gerontology

The effect of visual biofeedback on balance in elderly population: a systematic review

Hammad Alhasan et al.

CLINICAL INTERVENTIONS IN AGING (2017)

Article Computer Science, Interdisciplinary Applications

Motion Rehab AVE 3D: A VR-based exergame for post-stroke rehabilitation

Mateus Trombetta et al.

COMPUTER METHODS AND PROGRAMS IN BIOMEDICINE (2017)

Article Psychology, Clinical

Experimental variation of social stress in virtual reality - Feasibility and first results in patients with psychotic disorders

Klaus Hesse et al.

JOURNAL OF BEHAVIOR THERAPY AND EXPERIMENTAL PSYCHIATRY (2017)

Article Psychology, Multidisciplinary

Using communication and visualization technologies with senior citizens to facilitate cultural access and self-improvement

Maria Dolores Meneses Fernandez et al.

COMPUTERS IN HUMAN BEHAVIOR (2017)

Editorial Material Engineering, Biomedical

The 3Ts of the new millennium neurorehabilitation gym: therapy, technology, translationality

Giovanni Morone et al.

EXPERT REVIEW OF MEDICAL DEVICES (2016)

Article Rehabilitation

RehAtt - scanning training for neglect enhanced by multi-sensory stimulation in Virtual Reality

Helena Fordell et al.

TOPICS IN STROKE REHABILITATION (2016)

Review Rehabilitation

Using the Wii to Improve Balance in Older Adults: A Systematic Review

Bonni Lynn Kinne et al.

PHYSICAL & OCCUPATIONAL THERAPY IN GERIATRICS (2015)

Article Otorhinolaryngology

Treatment of vertigo and postural instability using visual illusions

G. Van Kerckhoven et al.

JOURNAL OF LARYNGOLOGY AND OTOLOGY (2014)

Article Rehabilitation

Two-week virtual reality training for dementia: Single-case feasibility study

Daniel McEwen et al.

JOURNAL OF REHABILITATION RESEARCH AND DEVELOPMENT (2014)

Article Geriatrics & Gerontology

Does a Wii-based exercise program enhance balance control of independently functioning older adults? A systematic review

Yocheved Laufer et al.

Clinical Interventions in Aging (2014)

Review Gerontology

Effects of Video Game Training on the Musculoskeletal Function of Older Adults A Systematic Review and Meta-analysis

Elisangela Valevein Rodrigues et al.

TOPICS IN GERIATRIC REHABILITATION (2014)

Article Clinical Neurology

Motor facilitation during real-time movement imitation in Parkinson's disease: A virtual reality study

Veronica Robles-Garcia et al.

PARKINSONISM & RELATED DISORDERS (2013)

Article Geriatrics & Gerontology

Effects of balance training using a virtual-reality system in older fallers

Gustavo Duque et al.

CLINICAL INTERVENTIONS IN AGING (2013)

Article Clinical Neurology

Mapping the Neglected Space: Gradients of Detection Revealed by Virtual Reality

Assaf Y. Dvorkin et al.

NEUROREHABILITATION AND NEURAL REPAIR (2012)

Review Neurosciences

Virtual reality in neuroscience research and therapy

Corey J. Bohil et al.

NATURE REVIEWS NEUROSCIENCE (2011)

Article Engineering, Industrial

Research in visually induced motion sickness

Robert S. Kennedy et al.

APPLIED ERGONOMICS (2010)

Article Health Care Sciences & Services

Intersectoral policies to meet the challenge of active aging. SESPAS report 2010

Maria Victoria Zunzunegui et al.

GACETA SANITARIA (2010)

Article Psychology, Multidisciplinary

Older adults talk technology: Technology usage and attitudes

Tracy L. Mitzner et al.

COMPUTERS IN HUMAN BEHAVIOR (2010)

Article Rehabilitation

Assessment of visuospatial neglect in stroke patients using virtual reality: a pilot study

Michiel J. A. Jannink et al.

INTERNATIONAL JOURNAL OF REHABILITATION RESEARCH (2009)

Article Rehabilitation

The treatment of phantom limb pain using immersive virtual reality: Three case studies

Craig D. Murray et al.

DISABILITY AND REHABILITATION (2007)

Article Neurosciences

Encoding a motor memory in the older adult by action observation

P Celnik et al.

NEUROIMAGE (2006)

Article Engineering, Industrial

Virtual reality applications in manufacturing process simulation

TS Mujber et al.

JOURNAL OF MATERIALS PROCESSING TECHNOLOGY (2004)