4.2 Article

Projection pursuit emulation for many-input computer experiments

期刊

COMMUNICATIONS IN STATISTICS-THEORY AND METHODS
卷 51, 期 17, 页码 6078-6090

出版社

TAYLOR & FRANCIS INC
DOI: 10.1080/03610926.2020.1853772

关键词

Gaussian process; interpolation; Kriging; nonparametric regression model

资金

  1. National Natural Science Foundation of China [11671386, 11871033]

向作者/读者索取更多资源

This paper investigates projection pursuit emulation for computer experiments with multiple input variables. The method aims to capture the most influential input directions to reduce active dimensionality. Its interpolation property is proven under specific conditions, and a two-stage method is proposed to handle situations where the projection pursuit method fails to converge. Simulation studies demonstrate that the proposed methods are more efficient than traditional Kriging methods.
This paper studies projection pursuit emulation for computer experiments with many input variables. This method aims at capturing the most influential directions of the inputs to the response, and thus the active dimensionality is reduced. Its interpolation property is proved under certain conditions. We also propose a two-stage method to handle the case where the projection pursuit method does not converge. Simulation studies show that the proposed methods are more efficient than the traditional Kriging methods.

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